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Unlawfull RP expand - Printable Version

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Unlawfull RP expand - Wraga - 02-12-2012

So, as some few of you already know, I planned to "build" a slave fortress once, but it failed about my quit. (this time sorry for some folks who was in an RP situation with me about that).
Novadays slavery is dead, but that isnt the main part of this thread, slavery just a fine chance from my sight to expand the unlawfull kind RP a little bit.

I planned to use that "fortress" in forum RP mostly, however that could be a fine chance from my sight for events for example, when lawfull forces could destroy it, while some unlawfull groups defend it. It could be fine as a flying fortress (planned it without guns, or just unusable ones) to give a hideout or possible defense for unlawfull raids. It could be a place for exchange, RP meetings, races, etc. etc.

At now, I'm thinking about it again, however I would like to use it as a chance for the community for roleplay and not for PvP issues first.

So, this is a brainstorming thread, where I would like to hear lawfull/unlawfull opinions about this idea and well...any kind of post is welcomed.

And no trolls pls.

Thanks in advance


Unlawfull RP expand - Govedo13 - 02-12-2012

My humble option is that all ideas that could not be RPed in Game should be Rped in forum only or otherwise.
I personally hate forum RP with passion. With that said- wait for the player base options and safe a lot of credits meanwhile then you could get some answer.
Once there was a guy who RPed mobile Freeport with Jugg- since it was damn stupid bs it could not take and sell goods as planned in RP so this RP died fast. I would say that adding Jugg with transport guns and 30 000 cargo would be fine if this is RPed well. Others would use it for power trading. So there is little to no choice on taking RP ideas in reality.


Unlawfull RP expand - Hone - 02-12-2012

Use a Barge


Unlawfull RP expand - Wraga - 02-13-2012

' Wrote:My humble option is that all ideas that could not be RPed in Game should be Rped in forum only or otherwise.
I personally hate forum RP with passion. With that said- wait for the player base options and safe a lot of credits meanwhile then you could get some answer.
Once there was a guy who RPed mobile Freeport with Jugg- since it was damn stupid bs it could not take and sell goods as planned in RP so this RP died fast. I would say that adding Jugg with transport guns and 30 000 cargo would be fine if this is RPed well. Others would use it for power trading. So there is little to no choice on taking RP ideas in reality.

Agreed unfortunately. As I see your opinions about this kind of RP, include forum RP are correct. May the idea rest in peace.

Thanks for the heads up!


Unlawfull RP expand - Korny - 02-13-2012

I find the idea of slaving cool, and I'd probably make a character for it. Maybe even a slave, who knows. You could add me on Skype, it's in my profile.


Unlawfull RP expand - Azan27 - 02-13-2012

If you want to start a slaving faction, use the Junker ID. That is all the advice I can give you.

Actually, that, and make sure you have decent starting cash and don't really care about making a profit. And come up with something beyond 'we make people slaves for money.' And operate everywhere. And be a screwed up son of a bitch, because not many people get into the slave trade due to them being well balanced individuals. And you have should have some sort philisophical buffer to the harsh reality of you degrading and enslaving your fellow man. And the slave fortress should be a Pilgrim or a Prison Liner. And it should move. And it shouldn't be like a fortress at all. And if you really, really, REALLY want a fortress, find a big ol' asteroid in the badlands and RP the **** outta it. And good luck, your a good guy and I beleive you can pull this off.

So much for my 'one piece' advice.


Unlawfull RP expand - farmerman - 02-13-2012

(Someday) establish a player base for Slavers? I'd like to see that happen for sure.