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Incompatible Technology - Printable Version

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+--- Thread: Incompatible Technology (/showthread.php?tid=78291)

Pages: 1 2


Incompatible Technology - Vahir - 04-16-2012

Quote:Warning: Incompatible technology, reducing power plant output to 9% to compensate.

I've been getting this message as I unlock, and I notice that my energy recharges painfully slow, so that I can't accomplish any missions (How am I supposed to take down a dozen gunboats without energy?). What's causing this?


Incompatible Technology - meoshi - 04-16-2012

It's your guns/ship/ID combination.

Look here to find out more about it.

Click here.

Edit: 9%?????? what are you using?


Incompatible Technology - Colonel.Tigh - 04-16-2012

together with: you can buy this ID cause your not friendly enough, and: there are no bribes for you that will get you friendly enough for the ID, its just retarded, please do 40 missions in your transport were we offer no basekill-and-leave-missions, so you have utterly no other chance to get your right id aside from asking other players to do missions for you.

please admins and developers, if you nerf about everything, make it more acomplishable to get the right reputations, so one can play what he wants without 3 days of ginding.


Incompatible Technology - Vahir - 04-16-2012

' Wrote:It's your guns/ship/ID combination.

Look here to find out more about it.

Click here.

Edit: 9%?????? what are you using?

I'm making a Council character, and am equipped with an Agama HF and an arsenal of council weapons.

On the subject of tech nerfs, I understand why they're there, but goddamn this is annoying.


Incompatible Technology - Veygaar - 04-16-2012

' Wrote:I'm making a Council character, and am equipped with an Agama HF and an arsenal of council weapons.

On the subject of tech nerfs, I understand why they're there, but goddamn this is annoying.
So you're wanting to -become- Council and are -already- using Council tech? There is your problem, I say, use Civi tech and work your way from there.

Or /restart Gallia, then head to a Junker base, log in and out till you get Council bribe, then go buy ID and tech all you want. Easy day.


Incompatible Technology - MetalPheonix - 04-16-2012

' Wrote:together with: you can buy this ID cause your not friendly enough, and: there are no bribes for you that will get you friendly enough for the ID, its just retarded, please do 40 missions in your transport were we offer no basekill-and-leave-missions, so you have utterly no other chance to get your right id aside from asking other players to do missions for you.

please admins and developers, if you nerf about everything, make it more acomplishable to get the right reputations, so one can play what he wants without 3 days of ginding.
I completely agree.
Repping for just simple factions shouldn't be THIS difficult.


Incompatible Technology - Zapp - 04-16-2012

When you're repping, use the Recruit ID. BAM, no nerf, no problems.


Incompatible Technology - McNeo - 04-16-2012

Not exactly no nerfs, but managable nerfs.


Incompatible Technology - Hielor - 04-16-2012

' Wrote:together with: you can buy this ID cause your not friendly enough, and: there are no bribes for you that will get you friendly enough for the ID, its just retarded, please do 40 missions in your transport were we offer no basekill-and-leave-missions, so you have utterly no other chance to get your right id aside from asking other players to do missions for you.

please admins and developers, if you nerf about everything, make it more acomplishable to get the right reputations, so one can play what he wants without 3 days of ginding.
Just take a double bribe.

Also see: http://discoverygc.com/forums/index.php?sh...2&hl=aerelm

The only factions that actually *require* missions are military factions, which is irrelevant for transports.


Incompatible Technology - Vahir - 04-16-2012

My friends! Switching to all-civilian changed it!

[Image: bug2t.png]





[Bug reported]