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Re Designing Cassini - Printable Version

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Re Designing Cassini - Garuda - 09-22-2012

Re Designing Cassini.

Re Designing Cassini is necessary in my opinion, because it is a Q_Qing system right now.
Dunno, who made this.

So, here is my try.

Notice: This is not a final version.

http://i969.photobucket.com/albums/ae172/H...zpscc3e38c1.jpg

http://i969.photobucket.com/albums/ae172/H...zpsf3bd399b.jpg

http://i969.photobucket.com/albums/ae172/H...zps4251e058.jpg

http://i969.photobucket.com/albums/ae172/H...zps2e99365f.jpg

http://i969.photobucket.com/albums/ae172/H...zps7c5370ee.jpg

http://i969.photobucket.com/albums/ae172/H...zps07ece582.jpg

http://i969.photobucket.com/albums/ae172/H...zpsfa6c1b68.jpg

http://i969.photobucket.com/albums/ae172/H...zps92b8937b.jpg

http://i969.photobucket.com/albums/ae172/H...zpsffa701bb.jpg

A little description:

The DSE Foster Base is still 60 K over the plain. Attica and San Quentin moved together and are now only 20 K over the plain.

Shipyard(Nonsense Factory) plus Dread and Dessie moved together and down to the plain in cloud behind the Junker.(23 K between both)

Added proper patrols in the areas.

DSE Fighter Wings will defend the Foster Base against the LRs.
Junkers now flying around the system.

Heavy Patrols by both Rogue Installations. (GBs, etc.)

As I said, it is not final and I'm open for any ideas, wish or suggestions.

and please something normal>_>.


Re Designing Cassini - Narcotic - 09-23-2012

I've already seen your try.
Anyways, here's my opinion on it as LR member:

As for the practical use, I like it, because of the short distance between bases and jumpholes. And all the station being next to each other.

About the patrols; will there be Werewolf/Greyhound NPCs aswell?

And for the design; I'd love to see that nebula being blood-red instead of blue. How about that?

But all in all, I prefer it over the current one.


RE: Re Designing Cassini - Remilia Scarlet - 02-03-2013

I just want to say that whoever made the current cassini must burn in hell forever.


RE: Re Designing Cassini - sindroms - 02-03-2013

My oppinion still stands.
Move all Cassini stuff to NY. inside of the badlands. Surrounded by platforms.


RE: Re Designing Cassini - Drakaisyl - 02-03-2013

Just because people are too lazy to move around a bit to get their stuff and Q_Q around because of that brings you to redesign a system which has enough capabilities of preventing the spam of Destroyers and so on.Asap you move it into NY you will be Q_Qing about Skylla spam and so on.in my Opinion,leave it where and how it is.People should invest something for the faction and not simply getting their stuff thrown after with a big nice notice: Here,take it,you have no efford to get it.

just my 2 cents


RE: Re Designing Cassini - Sanguine Reaver - 02-03-2013

Do you under the "invest something for the faction" mean fly pointlessly through the complete retarded and boring system trying to find a single base for hours by any chance? It seems you do. Gonna be huge investment.

P.S. Yes, I'm for changes too. But NY will be too much I guess.


RE: Re Designing Cassini - Drakaisyl - 02-03-2013

(02-03-2013, 03:47 PM)Sanguine Reaver Wrote: Do you under the "invest something for the faction" mean fly pointlessly through the complete retarded and boring system trying to find a single base for hours by any chance? It seems you do. Gonna be huge investment.

P.S. Yes, I'm for changes too. But NY will be too much I guess.

Yes I do indeed.If I don't find it I can still ask around.Maybe even RP (even when taht is more and more rare on this server to find good RP'ing people.)


RE: Re Designing Cassini - Alvin - 02-03-2013

Cassini is not getting removed in the next update?


RE: Re Designing Cassini - Echo 7-7 - 02-04-2013

Dev: Cassini is getting flattened for v4.87. The jump hole access may move slightly, but not in a way that causes major inconvenience.