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  Discovery Gaming Community The Community Flood
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Let's rebuild USI

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Let's rebuild USI
Offline Highland Laddie
06-11-2013, 05:28 PM,
#21
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

(06-11-2013, 02:41 PM)AeternusDoleo Wrote: Honestly, I wonder why Interspace is even a hauler. Or a playable faction for that matter. They're into insurance, not cargo movement. It'd make more sense for Interspace to focus their fleet on crime reduction and lane security rather then being yet-another-hauler.

One thought to make the house haulers a little more popular is to give the house trains a small cargo boost, past 5000. House trains only, and house HAULER usage only for those - Meaning Repex, USI, Gateway, Bowex, Kishiro, Samura, IDF. Noone else. Factions who RP-wise exist to move cargo should have a bonus in doing so.

And no, player factions spun off from the Zoners or Interspace wouldn't need that boon either.

I approve!
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Offline Beauenheim
06-11-2013, 07:44 PM,
#22
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Posts: 248
Threads: 17
Joined: May 2011

Mmmm yes, good, good.

[Image: 6JJRl6A.png]
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Offline Trail
06-11-2013, 09:57 PM,
#23
Member
Posts: 347
Threads: 21
Joined: Dec 2011

(06-11-2013, 02:41 PM)AeternusDoleo Wrote: Honestly, I wonder why Interspace is even a hauler. Or a playable faction for that matter. They're into insurance, not cargo movement. It'd make more sense for Interspace to focus their fleet on crime reduction and lane security rather then being yet-another-hauler.

One thought to make the house haulers a little more popular is to give the house trains a small cargo boost, past 5000. House trains only, and house HAULER usage only for those - Meaning Repex, USI, Gateway, Bowex, Kishiro, Samura, IDF. Noone else. Factions who RP-wise exist to move cargo should have a bonus in doing so.

And no, player factions spun off from the Zoners or Interspace wouldn't need that boon either.

Please? with extra sugar on top? And make it for officials only? (somehow? Tongue)

[Image: xbabs0.jpg]
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Offline Syrus
06-12-2013, 12:47 AM,
#24
Member
Posts: 1,583
Threads: 86
Joined: Mar 2010

(06-11-2013, 03:50 PM)Karst Wrote:
(06-11-2013, 03:28 PM)AeternusDoleo Wrote:
(06-11-2013, 02:49 PM)Syrus Wrote: Heh ... make cargo pods have "750 units of cargo space each"?

Tried that. Game doesn't support that for players.

I think he just means, calculate the cargo space on Gull/Albatross/Heron/Crane/Stork as 750*(number of pods).
Yep. That's what I meant.
I know the other stuff is much harder or impossible to do.

[Image: 7tAtSZe.png]
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