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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Some (minor) suggestions for the updates

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Some (minor) suggestions for the updates
Offline kikatsu
10-05-2013, 11:23 PM,
#1
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Posts: 2,199
Threads: 253
Joined: Jul 2008

Well I am not sure if these could even be implemented, I hope some of them are, but I came up with a list of minor things that could help improve the game in some way.


- Alphabetize planet/station buying/selling lists in the info cards for easy reading. Arguably one of the hardest thing here.
- Mark PoB only commodities in a way that at a glance people can distinguish them from their actual trade worthy counterparts. Could be a mark on the commodity picture perhaps.
- For commodities that have a price where it 'bottoms out', like some commodity only sells for 50 credits at 70% of bases, but a reasonable sale price in other locations... maybe just cut out all the 50 credit bases in the commodity infocard and just write in "All other locations: 50 credits". Though I am unsure if this is possible with the game coding.
- In the /showrestarts response write in the lowest level you can use it at.
- Add a line to the server chat broadcasts stating it is still in beta until it is not.
- Add an item to the game that the players start with, letting them know about restarts and what they do. I realize that FL hooks vary from server to server but this is a suggestion for this server.


I had about 3 more ideas, but between all the studying for exams and writing papers I forgot about them. I might update this later when I remember them.
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Offline Lythrilux
10-05-2013, 11:32 PM,
#2
Edgy Worlds
Posts: 10,361
Threads: 737
Joined: Jan 2013

I have some minor things too.
-Restore the old Sabre core
-Give all NPCs lowest level flashpoints

[Image: Lythrilux.gif]
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Offline kikatsu
10-05-2013, 11:36 PM,
#3
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Posts: 2,199
Threads: 253
Joined: Jul 2008

I think those are more things to take up with the balance department.
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