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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.87: Conquest - Update 4

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Pages (15): « Previous 1 … 11 12 13 14 15
Discovery 4.87: Conquest - Update 4
Offline titanbot
11-18-2013, 07:15 PM,
#141
Member
Posts: 250
Threads: 17
Joined: Apr 2012

(11-18-2013, 09:53 AM)AeternusDoleo Wrote: Mission NPCs are also still of the strong kind, unless you do really easy (low paying) missions. Strong NPCs will drop equipment, regens, and loot.

I couldn't help notice that my tractor beam bugs when I'm trying to tractor stuff up (namely, ammo).

Can this be fixed? If not, please disable that plugin that alters the maximum load for the ammo types. It creates lag in game if 5 players are in some form of encounter and they all try to beam in the same thing.

Usually when I am around, I am destroying the loot, but in say, small ships interactions, disengaging the tractor beam may not always be possible (in such instance when you are under fire, for example).
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Offline JohnyWalker
12-01-2013, 09:07 PM,
#142
Member
Posts: 398
Threads: 32
Joined: Mar 2013

I dont know why, but... from version 4.87 the server is lagging as hell! overall when there are more than 100 players.

I checked, with ping around 50-60, just 1 ms fluct and 0% lag... the server still lagging as hell each 30 seconds. This is turning almost impossible some missions against small fighters. Any idea about why? Any way to fix it?

[Image: jgf8UEC.png]
(Thanks Suis)
Reply  
Offline Th3Nu773r
12-13-2013, 09:56 AM,
#143
Member
Posts: 75
Threads: 0
Joined: Aug 2013

Is update 5 being worked on?
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Offline Kazinsal
12-13-2013, 09:58 AM,
#144
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

(12-13-2013, 09:56 AM)Th3Nu773r Wrote: Is update 5 being worked on?

Yes.

Source: Working on it.

Retired, permanently.
Reply  
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