• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Real Life Discussion
« Previous 1 … 236 237 238 239 240 … 245 Next »
StarQuest Online

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

StarQuest Online
Offline weylin
07-27-2008, 09:36 AM,
#1
Member
Posts: 243
Threads: 43
Joined: Dec 2006

SQO is a game built around roleplay, but the game is made as such that roleplay does not need to be forced as a rule, but is one of the things that changes alot of things behind the scenes.

Graphics wise, the game is crap, often a deal-breaker for alot of people. (Not that bad though)
However, the content is amazing, you are an individual, not a spaceship like in eve, planets, ships and stations all have walkable interiors, starships have internal systems you can access to repair, tweak, mount, replace, upgrade or sabatoge, they contain many consoles for different operations.

Nearly every object in the game can be reverse engineered and fabricated in some manner, even starships and stations.

You are also responsible for the health of your character, maintaining stats such as hunger, thirst, sleep, hygene...ahem... bathroom and temperature (you can die on harsh planets without protection of an EVA suit or warm/cool clothing).



Give it a try, BUT FIRST make a forum account, get the hang of things, see where everything is at, arrange a pickup so that you can make the best of your 7 day trial and decide if the game is for you or not.

www.castlethornsoftware.com

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Reply  
Offline weylin
07-28-2008, 07:15 PM,
#2
Member
Posts: 243
Threads: 43
Joined: Dec 2006

Anyone try this game out? You might like it if you don't mind the less than perfect graphics... and the hard to learn interface.

Once you play it a while, shrug off the graphics, learn the UI, it can be really fun, especially with friends.

The other day me and some buddys got online and flew our Klinshayan Raptor and attacked some pirates, chat looked somthing like this. I'll use there positions instead of names since i forgot)

Tac: In range.
Con: Fire at will.
*Shots are exchanged*
Con: Shields?
Tac: Fwd down 15% damage control?
Con: rep that, helm keep the front clear
Hlm: Aye
Dmg: Im on it, keep forward clear sync in 5...4..3
Tac: Powered down
Dmg: Ok 3 seconds, raise em
Tac: up
Con: intercept, target there engines
Hlm: Aye
*battle commences for a while*
Con: damage report?
Int: enemy hull down to 15%
Tac: they are running.
Con: Helm, flank speed and prepare to enter hyperspace
Con: Tac whats your fire solution?
Tac: About 65% on hull, 15% on engines.
Int: Target destroyed.
Con: good work guys, lets get that flank damage fixed up.


So yea, pretty much goes like that, takes alot of teamwork and coordination to run a ship well.
crew > weapons:)

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Reply  
Offline weylin
08-16-2008, 10:50 AM,
#3
Member
Posts: 243
Threads: 43
Joined: Dec 2006

cmon someone tell me what you think of it!!

we need peoples:(

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Reply  
Offline chovynz
08-16-2008, 03:12 PM,
#4
Member
Posts: 2,023
Threads: 79
Joined: Apr 2008

Looked boring.
I dont want to have to interact with 20 other people just to fire some weapons.
Or travel the length of the ship on foot because a coupling isn't engaged.

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
  Reply  
Offline Leo
08-17-2008, 01:32 AM,
#5
Pathfinder
Posts: 2,793
Threads: 400
Joined: Dec 2007

Never heard of it. Doesn't sound like a game I'd be interested in, but I'll give it a go for your sake.

~Leo

You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
Roleplay is dead. Long live Powertraders and PvP I guess.
Reply  
Offline weylin
08-24-2008, 09:31 AM,
#6
Member
Posts: 243
Threads: 43
Joined: Dec 2006

Did you ever give it a try Abaddon?
I hope you introduced yourself on the forums first, the forums are VERY important as its the main way of getting on a crew and making the most of the trial period.

Game is getting better, nearly everything can be fabricated, and they just implemented the new chemistry system just the other day.

Now you can make your own formulas and such out of samples you collect from vegitation and minerals

They arn't so much like rpg potions, there more important for use in the medical profession for making medicines and such... gotta be careful with some, important to analyze it first in the lab to make sure it doesnt seriously F you up or cause permanent harm.


[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Reply  
Offline Downzy
08-25-2008, 01:07 AM,
#7
Member
Posts: 7
Threads: 1
Joined: Jan 2008

After reading the Chat looks pritty much like a simulation, witch is good but you sead trial...and why play that when i already got Freelancer?
  Reply  
Offline weylin
08-25-2008, 10:11 AM,
#8
Member
Posts: 243
Threads: 43
Joined: Dec 2006

wasnt always a trial, i managed to stumble across it very very early in development and got a beta account

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Reply  
Offline weylin
08-28-2008, 02:12 AM,
#9
Member
Posts: 243
Threads: 43
Joined: Dec 2006

hahaha I ported some unconcious griefer onto a target drone I launched then blew it up with a torpedo when he started screaming into his hand comm for help.

good times

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode