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very freelancerish ship i want to share

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very freelancerish ship i want to share
Offline 7AlphaOne1
12-08-2013, 08:07 AM,
#11
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Joined: Jun 2013

looks like a combo of the uruz trans and the colaition ships you see in freelancer intro. could fit either a bs or a cheaper version of barge.
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Offline DartStriker
12-08-2013, 08:32 AM,
#12
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Posts: 906
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Joined: Jan 2010

Where are you hiding 100,000 triangles on that ship?

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Kazinsal
12-08-2013, 08:48 AM,
#13
Wizard
Posts: 4,541
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Joined: Sep 2009

(12-08-2013, 08:32 AM)DartStriker Wrote: Where are you hiding 100,000 triangles on that ship?

I would wager a lot of that is in the dozens and dozens of tiny guns that are probably a few hundred polys each...


That said, I like the ship. I get both a Freelancer and an EVE feel from it.

Retired, permanently.
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Offline abysswolf
12-09-2013, 09:59 PM,
#14
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Posts: 241
Threads: 39
Joined: Nov 2011

exactly it has LOTS of guns... it is impossible to defend a mobile artillery platform with 18 turrets and that is one of the discrepancies i got with most space "sim" ganes out there... if a ww2 had x22 turrets to defend itself and 4 to attack... how many do you think this have being like 8 times bigger ?

you know what? im just goint to take this away before someone feels aluded... XDDDDDD
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Offline DartStriker
12-09-2013, 10:03 PM,
#15
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Posts: 906
Threads: 107
Joined: Jan 2010

Well what is the poly count without the turrets, I mean even if you have 50 turret models and each one is 1000 triangles that still leaves us with 50k triangles. Can you post a wireframe up?

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Ironwatsas
01-20-2014, 04:44 AM,
#16
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Posts: 1,180
Threads: 118
Joined: May 2008

The Problem I see is the main engine looks a bit bland. It should have a bunch of large thruster nozzles instead of a single big wall of blue stuff. Like six should do it.

It'd definitely add some character.

Other than that, the hull form looks appealing. Alot of Discovery's ships are too art-deco'y, this one looks more industrial and practical.

All that begins must end.
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Offline Aphil
01-20-2014, 05:52 AM,
#17
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Posts: 1,531
Threads: 100
Joined: Jan 2010

Hey man, this is actually a really awesome model! I was wondering, the SCRA have a design contest going on in order to design an SCRA Light Carrier.

If you're interesting in designing a ship that would most likely end up in the mod, I recommend you take a look at the thread and see if designing a Light Carrier is something that interests you.

Either way, good job!

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Offline Coin
01-20-2014, 11:04 AM,
#18
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Posts: 3,329
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Joined: Apr 2008

i'd remove the small guns (everything seems to point forwards), and replace the blue wall with some engine nacelles.

I see the rhineland ship 'mouth' in there. RH? LWB smuggling frieghter?

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