• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
« Previous 1 … 215 216 217 218 219 … 388 Next »
GEP After Action Report Office

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

GEP After Action Report Office
Offline Gallic Elite Police
02-04-2014, 06:57 AM, (This post was last modified: 02-04-2014, 07:12 AM by Gallic Elite Police.)
#1
Member
Posts: 21
Threads: 6
Joined: Jan 2014

Forming this office is to keep track of all criminals and your actions in field officers.So from today forth do sent us reports from each patrol you made and what happened on that patrol.Please provide detail in your reports with.

//Keep it iRP
//Pics is highly recomended.




  • Read More about:
Gallic Laws
Feedback
Tau Decree
Gallic Elite Police Recruitment
GEP Info Page
Reply  
Offline Kenfuss
02-04-2014, 06:12 PM,
#2
Member
Posts: 3
Threads: 0
Joined: Jan 2014

***INCOMING TRANSMISSION***


###Encryption level: Medium
###Comm ID: Gardien de la Paix Stagiaire - Julien DUBOIS###
###Subject ID: Picardy System Patrol Report###
###Location: Guise Mining Facility###



My patrol departed from the Anjou System at the Tours Station after doing all mandatory checks on my ship.

I firstly went all the way to Languedoc where I had reports of several pilots being stationed there for a long time.

However, no one was to be found at my arrival on site except several hordes of Bandits.

I then decided to go back all the way to Maine and it is when arriving there that I picked up weird signals on my neuronet.

Two citizens had apparently been spending a lot of time in Picardy without moving.

I decided to go check it out and ask these pilots what they were up to.

As Picardy system contains several mining fields and known Bandit bases I knew I would either face GMS miners or smugglers hidden in the fields.


At my arrival there, I met with Citizen Kasper, a GMS miner, up at the Guise Mining Facility.

His ship was in order with Gallic regulations and his behavior didn't seem odd in any way.

We were hit by a Bandit raid in the middle of the conversation and it took me about 10 minutes to get rid of the ships.

Citizen Kasper stayed hidden near the facility while I was protecting it and then he divulge some information worth noticing.

He reported that a certain citizen called Flameclaw, another GMS miner present in Picardy, was acting strange and could be working for the Bandits (see photo 2).

02-04-2014, 06:09 PM   

I therefore immediately planned a patrol around the De Crecy Asteroid Field in order to find citizen Flameclaw in order to check citizen Kasper's allegations (see picture 3).

02-04-2014, 06:09 PM   

After some time, I discovered citizen Flameclaw right in the middle of the De Crecy Asteroid Field, mining aluminum ore, and engaged conversation with him.

He was compliant to me checking his hold and equipment and was totally in order (see picture 5).

02-04-2014, 06:09 PM   

Nothing suspicious was to note about citizen Flameclaw.

Our discussion was cut short by another raid of Bandits who attacked us without warning.

The fight lasted 15 minutes in which citizen Flameclaw remained in the middle, trying to avoid missiles, mines and gun blasters.

During the fight, an unfortunate mine from my ship hit a nearby GMS convoy. It caused little damage but angered members of the convoy for a while.

After the area was secured, the discussion continued asking him about the allegations made against him.

Without saying the accuser's name, citizen Flameclaw knew that citizen Kasper was behind it (see picture 6) and explained that citizen Kasper is his ex brother in law and is wanted in 5 systems for running over members of his family, leaving them for dead.

02-04-2014, 06:10 PM   

Citizen Flameclaw reported the crime to the Languedoc authorities where he posted a 1000 credit bounty on his ex brother in law (see picture 7).

02-04-2014, 06:10 PM   

Afterwards, I went straight to the Guise Mining Facility to write this report and check the Bounty Hunter Guild manifest about the bounty placed on citizen Kasper. The information was unfortunately not available. I may need to go to Languedoc to access the information or ask why it hasn't been uploaded on our systems yet.

I also payed for the damage caused to the GMS convoy (250 credits for a broken left mirror). The miners thanked me for the gesture.They also may have forgotten that they are still alive because of my intervention in the asteroid field.


To sum up:

Officers in the field should keep an eye for two citizens called Kasper and Flameclaw.

Kasper is apparently wanted (information non verified until now) and accused Flameclaw of working with the Bandits.

Flameclaw, his ex brother in law, accused him of a crime (information non verified until now).

Both could be working together to fool authorities.

Be on the look out.

- End of report -

***END OF TRANSMISSION***

GEP|Julien.Dubois[GI]
Reply  
Offline Kenfuss
02-04-2014, 08:59 PM,
#3
Member
Posts: 3
Threads: 0
Joined: Jan 2014

***INCOMING TRANSMISSION***


###Encryption level: Medium
###Comm ID: Gardien de la Paix Stagiaire - Julien DUBOIS###
###Subject ID: Picardy / Burgundy Systems Patrol Report###
###Location: Battleship Rocroi###
###Patrol Number:002


My Patrol departed from the Picardy system to get to the Burgundy system.


While undocking my ship from the Guise Mining Facility, I noticed two friendlies in my Nav Map, right in the De Crey Asteroild Field.

I decided to pay them a visit before heading to Burgundy.

These two ships were GMS miners under the callsigns Groggy and WildWeasel.

02-04-2014, 08:55 PM   

Both of them had valid identifications and their ships were totally free of any type of contraband.

As well, both told me they haven't seen anything suspicious lately, apart from the Bandits.

Before I left for Burgundy I reminded them to contact me if anything came up.


My intentions to go to Burgundy were motivated by a strange signal that I picked up on my Nav Map. It kept disappearing and reappearing.

I thought it could be a smuggler or bandit jumping through jump holes and seemed to keep coming back to Burgundy.

When I got on site I decided to explore the Saint Remy Nebula where a known Bandit base is set: Macon Base.

My sensors efficiency was highly reduced due to the Nebula and I almost couldn't see anything.

I had to advance at slow speed in order to avoid hitting all the asteroids floating around my ship.


After a while I picked a weird signal I never picked before. The electronic wave signal is apparent to a jump gate but I was not aware of the presence of any jump gate in this area.

I decided to go further and find out what it was and finally found that it was a jump hole to another place of the universe I had never been before.

So there I was, in a nebula surrounded by Bandits, about to jump to a place i have never been.

02-04-2014, 08:55 PM   

I didn't know how much I would regret it as I ended up in a Bandit controlled system called Franche-Compte.

As soon as I passed through the jump hole I was attacked by a dozen Bandit ships.

The fight was tough but I made it through. All that to discover one of their main bases called Besancon Freeport.

02-04-2014, 08:56 PM   

I immediately jumped back to save the coordinates in my Nav Map, thinking I would come later to clean this place up.


Later on, I picked up another similar signal and discovered another jump hole that led to Lyonnais.

02-04-2014, 08:56 PM   

This explained the weird on and off signals I picked up while I was back in Picardy.


I was now looking for the ship responsible for this jitter and finally found it around Macon Base.

The pilot callsign is Badtrip. He is heavily armed and dangerous.

By the time I picked up his signal in the nebula he had already activated his cruise engines and disappeared. He was gone a few seconds later.

02-04-2014, 08:56 PM   

I kept looking around hoping he would jump back but he didn't.

I followed him in Lyonnais as well but couldn't find him.


As other officers were not reachable due to the nebula I informed the closest Royal Navy ships .They will keep an eye open for him during their patrols as well.


To sum up:

All officers should keep an eye for the following Bandit:

- callsign: badtrip

- Last seen: Macon Base, Burgundy

- Known for: jumping from Burgundy to Lyonnais / Franche-Compte / Lorraine

He is considered armed and dangerous.


- End of report -


***END OF TRANSMISSION***

GEP|Julien.Dubois[GI]
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode