The server drops everybody between 10 and 15 minutes after restart.
Something is funny:
The server receives our information (like go-to), and keeps doing that, but it does not report back the changes. It is like some desynchronisation issue from some other games. The server receives intel but cannot send it back to the players. It's one-way communication.
You experts figure out, what that means in technical terms.
However, it is silly.
Unplayable.
And I vote for base damage to be switched off again.
Supplying is impossible.
An interesting thing I just noticed; Server is still reading as up according to the online player list http://discoverygc.com/forums/serverinte...ers_online When it last crashed I didnt bother to DC, as I assumed it would eventually DC me itself, like old time server crashes, but that didnt happen. Eventually I was the only one still "online" with my ship still sitting there in space, and still registering on the player list, just unable to dock.
But anyway shouldnt this be in the server status thread?
User was banned for: Griefing others
Time left: (Permanent)