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Problems Texturing and Need Help

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Problems Texturing and Need Help
Offline KaiserDietz
07-17-2014, 08:25 PM, (This post was last modified: 07-17-2014, 08:30 PM by KaiserDietz.)
#1
Member
Posts: 519
Threads: 68
Joined: Apr 2013

Ok, so after a lot of tutorial watching and such, I figured out a good way to export a flattened UV map of my model into photoshop where I do my texturing. However, when I try to take my map, in .tga format to see how it looks, the texture never renders properly. I've included a shot of my UV editor, material editor, and render window. I'll also link a p3d of my model itself.

http://i.imgur.com/H5SfJ66.png

http://p3d.in/dOqcC

Read below fro my general workflow:
1.Model the ship
2.Cut in half so textures will be symmetrical
3. Bake the UVW into a .tga using Render to texture... autoflattening
4. Use photoshop to modify the textures.
5. Save as a .tga again.
In Max Again:
6. Open UV editor
7. Browse for my texture from "Pick Texture..." in the top right roll out menu.
8. Open Material Editor
9. Create a new material
10. Go to "Maps" sections
11. In "Diffuse" add my .tga file.
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Offline KaiserDietz
07-21-2014, 06:11 AM,
#2
Member
Posts: 519
Threads: 68
Joined: Apr 2013

Bumping this, still need help.
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Offline Treewyrm
07-21-2014, 06:20 AM,
#3
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Eh, not to ruin how much time you spent flattening UV but in FL we don't really use that method, rather we use multiple small and tiling textures and map them on surfaces. Duh...

Also in 3ds max in material editor there is a little checkered cube icon to the right, gotta toggle that one to see texture in viewports. -nvm.
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Offline DartStriker
08-22-2014, 05:18 AM,
#4
Member
Posts: 906
Threads: 107
Joined: Jan 2010

In the edit UVW's windows under file is there an option to save as PNG?

[Image: 10850177_10205604867344576_7293107891114...g~original]
  Reply  
Offline Swallow
08-22-2014, 05:23 AM,
#5
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

flip tga upside down (or left to right) either use dds.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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