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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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POB: commodity eat rates

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POB: commodity eat rates
Offline Black Widow
05-27-2015, 02:54 PM, (This post was last modified: 05-27-2015, 02:55 PM by Black Widow.)
#1
Totally no longer on probation
Posts: 2,351
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Joined: Jun 2008

Can we please increase them as it takes forever to wait for a base to consume commodities during construction?

Current Rate: 200 Units / 10 seconds........
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Offline Highland Laddie
05-27-2015, 03:04 PM,
#2
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Posts: 2,082
Threads: 21
Joined: Mar 2013

Learn a little patience. I know it's difficult for you, but seriously.
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Offline Black Widow
05-27-2015, 03:17 PM,
#3
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

nah no time to wait, time is money and waiting for a POB to eat commodities is like watching paint dry.
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Offline Danny-boy
05-27-2015, 03:51 PM, (This post was last modified: 05-27-2015, 03:51 PM by Danny-boy.)
#4
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[sarcasm] I know right, waiting less than 4.2 mins since you dropped off your last load must be soooooo painful. [/sarcasm]
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Offline Black Widow
05-27-2015, 04:21 PM,
#5
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

(05-27-2015, 03:51 PM)Danny-boy Wrote: [sarcasm] I know right, waiting less than 4.2 mins since you dropped off your last load must be soooooo painful. [/sarcasm]

Not really if the eat rate is 200 units / 10 secs = 20 units / sec and say the total amount commodities required to make a light cloak is 56,000 units that means it will take the base 46.7 mins to complete 1 snub cloak if there was a continuous supply of materials in the base. If we then factor in time taken to haul commodities to the base, means it would take well over an hour to make 1 cloak.

Thats very boring....
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Offline Alley
05-27-2015, 04:28 PM,
#6
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Posts: 4,524
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Joined: Jun 2009

(05-27-2015, 03:17 PM)Black Widow Wrote: nah no time to wait, time is money and waiting for a POB to eat commodities is like watching paint dry.

you should read about slavery, sounds like you could apply this to your POB workers.

Laz Wrote: Alley was right.
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Offline Danny-boy
05-27-2015, 04:30 PM,
#7
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Posts: 293
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Joined: Jul 2014

1 hour to make the cloak from scratch isn't a long time, especially considering you are doing stuff in that time, like fetching more supplies (in which you have to wait 4.2 mins between each load to drop stuff off (assuming your base is completely full).

I thought you were fed up of waiting those 4.2 mins between deliveries to your base, not that you couldn't occupy your mind with something else for 46.7 mins after pre-loading your base full of commodities when the construction process starts.
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Offline Leppy
05-27-2015, 04:45 PM,
#8
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Posts: 241
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Joined: Feb 2013

Bases taking awhile to eat resources is a nice balance decision. It keeps people from pumping out commodities like popcorn in a microwave.
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Offline nOmnomnOm
05-27-2015, 05:30 PM,
#9
Probation
Posts: 5,914
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Joined: May 2011

(05-27-2015, 04:28 PM)Alley Wrote:
(05-27-2015, 03:17 PM)Black Widow Wrote: nah no time to wait, time is money and waiting for a POB to eat commodities is like watching paint dry.

you should read about slavery, sounds like you could apply this to your POB workers.

can we have brothel modules like neo Tera has plz?
)))

[Image: zBEqQfl.jpg?1]
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Offline Lythrilux
05-27-2015, 06:20 PM,
#10
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

god dammit justin

[Image: Lythrilux.gif]
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