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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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FAO DEVS: Cerberus nerf counter

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FAO DEVS: Cerberus nerf counter
Offline Karst
12-19-2015, 03:07 PM,
#21
Chariot of Light
Posts: 2,985
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Am I the only one more concerned by the fact that Light Mortars are now apparently Cruiser Razors in efficiency and projectile speed, but with over twice the range and over four times the damage?

Anyway let's wait to see how the new mortars and inferior cerbs actually work in practice before jumping to......hasty conclusions.

[Image: jWv1kDa.png]
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Offline Titan*
12-19-2015, 03:10 PM,
#22
Developer
Posts: 1,075
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(12-19-2015, 03:07 PM)Karst Wrote: Am I the only one more concerned by the fact that Light Mortars are now apparently Cruiser Razors in efficiency and projectile speed, but with over twice the range and over four times the damage?

Anyway let's wait to see how the new mortars and inferior cerbs actually work in practice before jumping to......hasty conclusions.

You know, Mortar Turret turn speed is really slow compared to Razors.
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Offline TheShooter36
12-19-2015, 03:20 PM, (This post was last modified: 12-19-2015, 03:20 PM by TheShooter36.)
#23
Guardian of Oaths
Posts: 1,970
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Isnt Razors are faster? actually cruiser razors needs some damage buff! it almost deals same damage as a GB razor.

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Offline Walker
12-19-2015, 06:36 PM,
#24
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Can anyone comment on how the decreased range effects trying to shoot Gunboats?

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Offline jammi
12-19-2015, 06:40 PM,
#25
Badger Pilot
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(12-19-2015, 06:36 PM)Walker Wrote: Can anyone comment on how the decreased range effects trying to shoot Gunboats?

Not at all? Cerbs are too slow to hit gunboats anyway. You certainly wouldn't have been hitting them at max range unless they were AFK.
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Offline Ryummel
12-19-2015, 09:53 PM,
#26
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

FAO DEVS, more like "Fux All Of DEVS".

Chill.
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