• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 74 75 76 77 78 … 547 Next »
Adding Pirate IFF'd Satellites to the Darkside of (Capital) Planets

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (7): « Previous 1 … 3 4 5 6 7
Adding Pirate IFF'd Satellites to the Darkside of (Capital) Planets
Offline E X O D I T E
03-24-2016, 01:38 AM,
#61
Banned
Posts: 1,007
Threads: 133
Joined: Mar 2013

@Laura C.
Remember, the rep sanction represents jail time.
How can one slip out of jail?
You guessed it, by having your record hacked.
It's a "get out of jail for a million credits" card.

User was banned for: https://discoverygc.com/forums/showthrea...tid=182360
Time left: (Permanent)
Reply  
Offline Croft
03-24-2016, 11:10 AM,
#62
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

(03-24-2016, 01:22 AM)gafwmn Wrote: Its called role play.

So if a smuggler docks in front of a police player using one of these docking points can the smuggler be FR5'd, can the police lock it down? What's to stop people completely ignoring the police and just docking without fear of any repercussions?

Jimmy The Rat | Croft's Feedback | The Rat Pack
Reply  
Offline Hannibal
03-24-2016, 11:25 AM,
#63
Still a Pyromaniac
Posts: 875
Threads: 79
Joined: Oct 2012

(03-24-2016, 11:10 AM)Croft Wrote:
(03-24-2016, 01:22 AM)gafwmn Wrote: Its called role play.
What's to stop people completely ignoring the police and just docking without fear of any repercussions?

tlagsnet ,police id-ed players can find out a smuggler before they dock and they can act accordingly when they intercept it before they docked or get anywhere near the base

if they do dock..it means...the smuggler win this time and police failed to stop them

also...above was mentioned that /nodock could be exploited by indies...what if /nodock could only be used on pirate iff bases and the contraband could only be sold to those unlawful entities and not lawful ones ? (or at best 1k/unit for confiscated contraband by police)


People want to believe that God has a plan for them.
They don't wanna believe that anyone else does..
Reply  
Offline nOmnomnOm
03-24-2016, 01:43 PM, (This post was last modified: 03-24-2016, 01:44 PM by nOmnomnOm.)
#64
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

(03-24-2016, 11:25 AM)Hannibal Wrote: if they do dock..it means...the smuggler win this time and police failed to stop them

There is no such thing as a smuggler winning against a cop in an engagement. In contrast to pirates, even if traders get away the cop can place a KoS on forums in criminal register for example or they can just send a fine over via communication channel.

A cop doesn't even have to rp in game . They can use cargo scanners to scan 10k away and collect smuggler cargo snans to then send to smugglers and threaten them if they do not respond then they could get into 'worse' trouble. I recently saw a case Lpi issuing that even a FR5 as a threat.

Np though. Lets be delusional and think that everyone agreed to not fr5 smuggling until it actually happens.
Reply  
Offline Croft
03-24-2016, 05:00 PM,
#65
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

TLAGSNET only works if the smuggler uses gates/lanes, for the sake of arguement lets create a scenario:

A police player is sat at their capital planet scanning TLAGs when they notice a freighter flying towards the back of the planet who hasn't shown up on the scans, the police intercepts and cruise disrupts the smuggler just outside the docking satellite. The police player tells the smuggler to cut their engines and submit to a scan but the smuggler thrusts to the satellite and docks.

It's not a friendly dock point so the police player can't /nodock it or RP it to refuse docking rights so what would happen?


Nom, you've got an uphill battle there mate, give 'em hell.

Jimmy The Rat | Croft's Feedback | The Rat Pack
Reply  
Pages (7): « Previous 1 … 3 4 5 6 7


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode