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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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What If...(updated) Discussion

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What If...(updated) Discussion
Offline Emperor Tekagi
04-18-2016, 04:51 PM,
#11
Niemann's legacy
Posts: 2,851
Threads: 267
Joined: Jun 2015

(04-18-2016, 04:48 PM)Internity Wrote: What ? 120 players? Are you sure you're playing Discovery Freelancer? Because I never saw it higher than 80, MAX. 90 players during the evening and especially during the weekend. I am in the EU with GMT+2 and I actually sleep at night.

120 players still happens quite often, but back to the topic.

@Sol Very well explained Sol, just what I thought. Allowing silent engage would ruin the lovely mix of RP and PvP Disco offers so very quickly and would sooner or later result in Disco's RP popularity to die out.

Me watching the daily drama turn into yet another Disco-doomsday discussion:
[Image: vkVqwbl.jpg]



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Offline eigos
04-18-2016, 04:57 PM,
#12
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

Boys, I updated the original post with a sample of the general roles that I thought about, with corresponding pros and cons.
I will apply some color to it for better visibility, but its worth taking a look at nonetheless!

Special promotion on cloaks. Made In Donesia.
[Image: cloak_price.png]
*We claim no responsibility for any kind of damage or sudden explosion that might occur from proper use of this product.
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Offline Emperor Tekagi
04-18-2016, 05:04 PM,
#13
Niemann's legacy
Posts: 2,851
Threads: 267
Joined: Jun 2015

(04-18-2016, 04:00 PM)eigos Wrote: + can engage pirates at will, assist police and military (when asked to);
(04-18-2016, 04:00 PM)eigos Wrote: - will be targeted by pirates (either taxes, cargo or straight death);
Why? Just why? This makes no sense. Freelancer = Independent individual! Why should every pirate hate you (and for freelancing traders, we already have the normal piracy.)? Also this ruins so many RP characters and possibilities, unbelievable.

Whatever. I am out of here, not gonna bother with this here anymore, won't happen anyways.

Me watching the daily drama turn into yet another Disco-doomsday discussion:
[Image: vkVqwbl.jpg]



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Offline Foxglove
04-18-2016, 05:07 PM,
#14
Actually Sombra
Posts: 2,461
Threads: 169
Joined: Dec 2015

As I understood your proposals for Freelancers and Pirates: You're trying to turn these two into a quasi cops and robbers scenario, which is not a good thing. Correct me if I'm wrong, but why'd a Freelancer be considered lawful by nature? He could just as well be doing stuff for unlawful factions, or is that what you're proposing Pirates for, at which point we'd be back at the cops and robbers business.

[Image: maYSx8o.png]
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Offline Croft
04-18-2016, 05:39 PM,
#15
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

Making it open season would probably kill of any remaining RP and that is the only niche we have, to lessen it would probably finish Disco off.

I honestly don't believe changes to the rules would help activity, naturally there is always room for improvement but as it stands the rules are in a pretty good place.

The biggest problem I think is the community, for a game that relies upon folks meeting each other we're a pretty hostile bunch, riddled with egotism, self-interest and drama enough to fill a dozen soap operas. The mentality alone is misguided, just take a look at any of the Pirates/Traders threads and you'll see what I mean, there is almost no thought of consideration to the other player but tons of arguments about rules and balance.
That is closely followed by apathy, those who want activity but refuse to make it, sitting on skype or in conn awaiting a call to arms all the while bemoaning how good Disco used to be.
Finally the stubborn, the few diehards who refuse to accept the slightest change that may actually result in a positive outcome because it isnt in line with "their" RP.

Also a slight movement in storyline wouldn't go wrong, the cartoon villain has been twiddling its mustache for far too long.

Jimmy The Rat | Croft's Feedback | The Rat Pack
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Offline Gulryz
04-18-2016, 05:40 PM,
#16
Member
Posts: 1,498
Threads: 123
Joined: Jan 2013

(04-18-2016, 04:39 PM)JohnyWalker Wrote: There are already PvP servers NON RolePlaying... we are a RolePlaying server (happy)

+
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Offline Haste
04-18-2016, 08:51 PM,
#17
Lead Developer
Posts: 3,574
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Doesn't fit the server at all. Create a(nother) dedicated PvP server if you want to do away with RP entirely.

I've said this in a few different places, but what Discovery really needs to increase its active population is in-game activities that don't necessarily need (hostile) players online, and don't reward participants with credits. Basically, new stuff that requires people to go in-game and do assorted stuff that's some form of PvE (with PvP mixed in perhaps). MMO elements.

Right now, I suspect most people are "stuck" doing what I often find myself doing: look at the player list in hopes of seeing stuff that makes logging in worthwhile, establish there's not a lot going on, and play something else. It'd be nice to break that spiral.

[Image: cdSeFev.png]
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Offline Thyrzul
04-18-2016, 10:24 PM,
#18
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(04-18-2016, 04:00 PM)eigos Wrote: the "free" part of the name "freelancer"

Stopped reading here. Why is this bullcrap returning all the time?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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