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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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What about the Exiles?

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What about the Exiles?
Offline Shelco
12-04-2016, 03:15 PM,
#11
Rheinland Damage Control
Posts: 2,186
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Joined: Nov 2015

My fingers are tickling me to revive it but it's way harder than to make some Xenos...the easiest way would be to just take the {343} and say 'Hey, we're back'

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Online Emperor Tekagi
12-04-2016, 03:16 PM,
#12
Niemann's legacy
Posts: 2,888
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Joined: Jun 2015

(12-04-2016, 03:13 PM)Engel Wrote:
(12-04-2016, 03:10 PM)Werdackel| Wrote:
(12-04-2016, 03:07 PM)Engel Wrote: Whole Exile concept is wasted by now. I think it's a story dev mistake here. External conflict would be a better idea, have a hope that house which is currently on lifesupport will be able to generate activity within itself was very naive.

An external conflict was being discussed with devs a couple of times. Most people say "Make war against Lib" which is honestly stupid as hell. RP and gameplay wise.

Devs and players can enjoy a dead house then. Game design mistakes are more harmful than you think. It's better to admit and do something different.

Kusari isn't dead and things are being discussed the whole time with devs. It is at us, the few kusari players, and the devs to fix Kusari as a whole and we are already at it. Don't worry.
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Offline jim-drover
12-04-2016, 03:21 PM,
#13
Bulwark of Kyushu
Posts: 129
Threads: 14
Joined: Oct 2016

Just made an samura char yesterday. Gonna make an other soon ^_^ at least they can get pretty safe trough gallia turf *hint*

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Offline Engel
12-04-2016, 03:23 PM,
#14
Member
Posts: 32
Threads: 0
Joined: Nov 2016

(12-04-2016, 03:16 PM)Werdackel| Wrote:
(12-04-2016, 03:13 PM)Engel Wrote:
(12-04-2016, 03:10 PM)Werdackel| Wrote:
(12-04-2016, 03:07 PM)Engel Wrote: Whole Exile concept is wasted by now. I think it's a story dev mistake here. External conflict would be a better idea, have a hope that house which is currently on lifesupport will be able to generate activity within itself was very naive.

An external conflict was being discussed with devs a couple of times. Most people say "Make war against Lib" which is honestly stupid as hell. RP and gameplay wise.

Devs and players can enjoy a dead house then. Game design mistakes are more harmful than you think. It's better to admit and do something different.

Kusari isn't dead and things are being discussed the whole time with devs. It is at us, the few kusari players, and the devs to fix Kusari as a whole and we are already at it. Don't worry.

Kusari was more active before civil war and updates, I've heard exactly the same things. Believe in what you want to believe, I guess.
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Online Emperor Tekagi
12-04-2016, 03:24 PM,
#15
Niemann's legacy
Posts: 2,888
Threads: 272
Joined: Jun 2015

It was more active, right. Back then we had a general higher playercount too. Anyways, it is being worked on and that is all that matters.
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Offline Engel
12-04-2016, 03:29 PM,
#16
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Posts: 32
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For the last 2 years playercount on the server have increased, actually. Just not in Kusari, reasons are already have been mentioned above.
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Online Emperor Tekagi
12-04-2016, 03:30 PM,
#17
Niemann's legacy
Posts: 2,888
Threads: 272
Joined: Jun 2015

There are far more reasons for it. Reasons which involve the starter system, etc. etc. etc.
Yet things develop/get fixed slowly which is honestly ridiculous.
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Offline WesternPeregrine
12-04-2016, 03:44 PM,
#18
Kusari Vanguard
Posts: 2,312
Threads: 166
Joined: Oct 2013

(12-04-2016, 03:11 PM)Shelco Wrote:
Quote:Whole Exile concept is wasted by now. I think it's a story dev mistake here. External conflict would be a better idea, have a hope that house which is currently on lifesupport will be able to generate activity within itself was very naive.

Although Kusari has had more visitors recently, as much as i remember.

Quote:KuExiles always had a low playerbase. Mainly {343} was active. Thing is as stated above, people lost interest. The ID is rather bad. The official faction was killed lost of interest as well as oorp hate between community members.

They should be revived. Abandoning/Removing the entire faction is wasting potential and doesn't seem logical.

So...basically it needs willing people and a better ID, huh?

Yes, that's basically just it. An Id fix, and someone with a plan for using it.

(12-04-2016, 03:11 PM)eigos Wrote: Let the Exiles run like a small praefecture. Just like in medieval Japan. A newly discovered system, with one abundant resource. That should generate activity.

Exiles have practically a "prefecture" to occupy inrp, it's tottori.

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Offline Corile
12-04-2016, 03:46 PM,
#19
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

(12-04-2016, 03:15 PM)Shelco Wrote:
My fingers are tickling me to revive it but it's way harder than to make some Xenos...the easiest way would be to just take the {343} and say 'Hey, we're back'

Iirc neon was trying to bring back Zenith but I don't know how that is panning out




Reflections on the Revolution in Gallia
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Offline Friday
12-13-2016, 01:50 AM,
#20
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

No offense to the people who worked on the story arcs (myself included) - we did our best to make a silk purse out of a sow's ear. As bad as it is for the Exiles, they are doing better than the Dragons - who were pretty much left out of the 4.86/4.87 story.

There are however, two fundamental strains of Kusari story material that go all the way back to Vanilla: The traditional versus the modern Kusari. From conservatives complaining about the youth of New Tokyo, to the Samura/Kishiro rivalry. In cultural terms, freelancer is chock full of World War 2 allegories, and I can see a contrast between pre-WW2 Imperialist Japan and post-WW2 Democratic Japan.

Of course, if we follow that WW2 allegory to its logical conclusion - perhaps Kusari had not been defeated hard enough by Gallia to warrant such an overwhelming change...Roll it all back to pre-Gallia I say! #joking #notjoking

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