Quote:For the sake of easy reading, I'll set out relevant facts in a list;
(In RP) The main source of income for the Corsairs is piracy, not smuggling. Smuggling is conducted, for the most part, by private agents.
Artefacts are not a "corsair commodity". Unlike Cardimine for outcasts, artefacts are NOT our lifeblood. They can be found floating in space, and, according to the game itself, are transported more-often-than-not by other factions.
Carlos, artifacts ARE a corsair commodity, more importantly, it's actually one of our biggest sources of income. Most important infocard relating to Artifacts? Crete's infocard:
Quote:The final chapter began in the sixth century AS, when an enterprising, well-armed Liberty freelancer named Jim Bown made his way to Omicron Gamma. He brought various Consumer Goods to trade, but the Corsairs could offer little but Artifacts. A year later, he returned. Those trinkets were all the rage with the elite of Manhattan. He saw a great business opportunity if they could set up a viable trade route to Liberty. The Corsairs were on their way. They grew rapidly in size and sophistication as they built up the Artifact trade.
Corsairs pirated for goods they needed. For money, they sold artifacts. So you can't go claim artifacts ain't a Corsair commodity. Sure we're not as adamant as the Outcasts in spreading it, but we sure as hell should be trying to get as much of it sold as possible.
' Wrote:Odd. Bounty Hunters being permitted into Alaska? You sure about that, Del?
I'd always believed the NPC presence there was some sort of oversight being remedied in .85, like the Navy Defenders in Minor - after all, why would the Guild, basically a company like any other, be granted access to Liberty's best-kept secret? Aren't we civilians like any others, really?
Mason & Spencer stays strictly out of the area - we don't even go near the minefield.
Read the S/D Operations Manual, regarding Core operations:
Quote:11. The Alaska system may be entered from Omicron Minor and only in cases of extreme emergency or to intercept hostiles. Do not advance more than 10k from the jumphole when in Alaska. Proceeding any further is strictly forbidden. Do not use the gate to Alaska from New York.
We don't use it as a regular transportation hub. However, since Minor would be where the Guild Core would be operating - regular BHG ships would not be there. BHG Core ships, however....
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
' Wrote:As for this two. Artifacts are not Corsair commodity ? Excuse me ?
Think those 3 pics kinda say otherwise. Corsair economy is based on piracy and artifact trade/smuggling so please dont tell us that arties are not ours.
What about Yanagi ?
You mean the "drop r dai" roleplay ? Chasing a train with cruiser all the way to Delta roleplay ? Or perhaps camping an "unknown" Rogue base in the badlands one ?
Honestly Rheinland and Bretonia are way more funny for a smuggler to go. Haven't smuggled through Kusari yet.
Now this topic isn't about a "fleet of morons in their gunboats" in Alaska. It's about a lone fighter or two protecting a transport and drawing LPI/LSF/LN attention off the transport itself.
I'm sorry, did you actually read my post, or simply vomit on it and give it back?
Artefacts are not a "Corsair Commodity". - you'll notice the quotation marks which alter the meaning of the sentence. If you had bothered to read the post you where picking apart, you would have noticed that I made direct reference to Corsairs that carry artefacts. At no point did I say that Corsairs diddn't transport artefacts, and I specificly said they did.
Artefacts, however, do not flow exclusively out of the Corsairs hands. Unlike the Outcasts with their cardimine, the artefact trade does not exclusively belong to the Corsairs. As I stated, they can be found floating in space, and are carried by many more groups than just Corsairs.
The aforementioned statement was used to highlight the stupidity of the attitude that "Cardimine and Artifacts are the same". They are not.
Corsair ships escorting artefact smugglers into Liberty only cements the misconception held in the minds of most liberty criminals that artefact smugglers must be Corsairs; an attitude I've tried very hard to change.
If the Corsairs where ever intended to carry artefacts themselves, all the way to New York wouldn't the game designers have given them transport vessels in their ship-set, such as a Dromedary equivalent? In the original game, the only incidents in which artefacts where seen in Liberty space where while they where in the possession of Sean Ashcroft's group of smugglers and pirates, the chain-smoking thief on Manhattan, and Trent.
The second half of your post makes no sense or has any bearing on this issue. My post was entirely concerned with the matter at hand; smuggling through Alaska escorted by corsair ships.
I am well aware of "what this topic is about", thank you. The scale of a violation does not make it any less wrong.
Quote:The final chapter began in the sixth century AS, when an enterprising, well-armed Liberty freelancer named Jim Bown made his way to Omicron Gamma. He brought various Consumer Goods to trade, but the Corsairs could offer little but Artifacts. A year later, he returned. Those trinkets were all the rage with the elite of Manhattan. He saw a great business opportunity if they could set up a viable trade route to Liberty. The Corsairs were on their way. They grew rapidly in size and sophistication as they built up the Artefact trade.
Asno...this particular passage is very much open to interpretation. Jim Brown was the first "private agent" artifact smuggler. "He saw a great business opportunity if they could set up a viable trade route to Liberty". He was the forerunner for people such as Ashcroft's organisation in SPlayer.
The most ambiguous line is "they built up the artefact trade". Does that mean that they smuggled all the way into liberty with their own ships, or does this mean that they provided the raw materials, foundations and infrastructure for the trade to grow?
My point is, Corsairs don't give a rats ass where the Artifacts go, but it IS an important source of income, so making sure people buy them IS a matter of national importance.
Carlos, there is a rumour on Freeport 9 by a Zoner, that says that they leave artifacts they find in the clouds alone. If they're caught with them, the Corsairs string them up, so the Zoners (and I assume other groups) leave them in exchange for their life...
I respectfully disagree with you Carlos, as I think that escorting an artifact smuggler in a small craft is completely fine. Not through Alaska, but through anywhere else is fine in my book. They wont get any hasle from me....
' Wrote:I'm sorry, did you actually read my post, or simply vomit on it and give it back?
I appologise ... it was so long i didn't bother. I just picked up few random lines and added my entirely wrong comments to them.
' Wrote:Artefacts are not a "Corsair Commodity". - you'll notice the quotation marks which alter the meaning of the sentence. If you had bothered to read the post you where picking apart, you would have noticed that I made direct reference to Corsairs that carry artefacts. At no point did I say that Corsairs diddn't transport artefacts, and I specificly said they did.
Now to answer this bit i will quote you. Picked from the same post. Here goes:
' Wrote:If the Corsairs where ever intended to carry artefacts themselves, all the way to New York wouldn't the game designers have given them transport vessels in their ship-set, such as a Dromedary equivalent? In the original game, the only incidents in which artefacts where seen in Liberty space where while they where in the possession of Sean Ashcroft's group of smugglers and pirates, the chain-smoking thief on Manhattan, and Trent.
So they did but they didn't and even then they used Titans ?
' Wrote:Artefacts, however, do not flow exclusively out of the Corsairs hands. Unlike the Outcasts with their cardimine, the artefact trade does not exclusively belong to the Corsairs. As I stated, they can be found floating in space, and are carried by many more groups than just Corsairs.
The aforementioned statement was used to highlight the stupidity of the attitude that "Cardimine and Artifacts are the same". They are not.
Corsair ships escorting artefact smugglers into Liberty only cements the misconception held in the minds of most liberty criminals that artefact smugglers must be Corsairs; an attitude I've tried very hard to change.
So which other group is responsible then ? Which other faction does not buy artifacts from the Corsairs ? All i ask is one simple example of one single faction which is dealing with artifacts that they didnt get from Corsairs.
' Wrote:If the Corsairs where ever intended to carry artefacts themselves, all the way to New York wouldn't the game designers have given them transport vessels in their ship-set, such as a Dromedary equivalent? In the original game, the only incidents in which artefacts where seen in Liberty space where while they where in the possession of Sean Ashcroft's group of smugglers and pirates, the chain-smoking thief on Manhattan, and Trent.
Why discussing SP ? Does it have anything to do with this ? In SP campaing you don't even have a chance to fly Centurion. Doesn't mean you cant does it ?
' Wrote:The second half of your post makes no sense or has any bearing on this issue. My post was entirely concerned with the matter at hand; smuggling through Alaska escorted by corsair ships.
I am well aware of "what this topic is about", thank you. The scale of a violation does not make it any less wrong.
' Wrote:There are other ways into liberty as well Chaps. Alaska is not the only way.
That pretty much answers this ..
' Wrote:Asno...this particular passage is very much open to interpretation. Jim Brown was the first "private agent" artifact smuggler. "He saw a great business opportunity if they could set up a viable trade route to Liberty". He was the forerunner for people such as Ashcroft's organisation in SPlayer.
The most ambiguous line is "they built up the artefact trade". Does that mean that they smuggled all the way into liberty with their own ships, or does this mean that they provided the raw materials, foundations and infrastructure for the trade to grow?
Asno already answered that, and i completly agree with him.
' Wrote:One thing that does not have and will not have our seal of approval, is the use of Alaska by ANYONE other than the LSF/LN and Order and possibly, just possibly, BHG. Other than that no one should be in Alaska, no smuggling.
I thought the consequences for travel trough Alaska were RP Only. That way, only if the Navy/LSF catch you can they deal punishment.
Also to add to that list, Nomads.
Regardless, seeing Corsairs in Liberty is like Blood Dragons in the Omegas. Makes no sense. Take it to another location of high profit.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Quote:Regardless, seeing Corsairs in Liberty is like Blood Dragons in the Omegas. Makes no sense. Take it to another location of high profit.
You sir, dont have an idea do you. The highest selling hub for our Aritifacts, and it makes no sense. The sun shining every morning also makes no sense to you as well seeing that you use the same logic as a rock.
That is why I responded to the other "ZOI" post. Corsairs by the ID card can provide criminal escorts and certainly escorting a trader with artifacts would fall in that category. We should be careful with nailing down every loose board and realize some of those loose boards are actually functional for role play.
Said Corsair's "real life" concerns would be:
-- How much heat and attention does this draw towards Crete (the BH and Liberty are knit well together -- reprisals are a real possibility and it may seriously affect the Order, bringing deeper raids into their territory).
-- How might the Junkers respond to direct competition? (you're cutting out the middle man and selling at their base. This may be one of those criminals occasionally "turned in" that are mentioned on the Junker info card).
But you should be free to provide an escort if paid. Just offered as a viewpoint.