Each Weapon has it's ups and downs. The Reavers have a slightly higher Damage output per second than the energy efficient Flashpoints. The Purple-Goddess are slower than the other two competitors though the Damage output per second is below the Reavers but still above the Flashpoints. In terms of energy efficiency, the Purple-Goddess is the best of the three compared weapons, as in they offer the most Damage per energy. All in all, the Reavers seem like a slightly better replacement for the commonly used Flashpoints.
Disclaimer: Those are theoretical comparisons, they are not 'field approved'. Performance might vary from weapon to weapon.
Again, each weapon is tailored to a specific ability. Either they have a higher Damage output per second and a high energy consumption, like the Heavy Flashpoint, or they have a high energy efficiency at the cost of Damage and refire. The Garand VIII and Flammenwerfer are nearly identical and are relatively balanced. Decent Damage output, relatively energy efficient with a faster refire. The Crayterian TEW-B has a higher Damage output and better energy efficiency than the Garand VIII and Flammenwerfer at the cost of range and projectile speed. The Garand IX is definitely not as energy efficient as the Enforcer but it does have a considerably higher Damage output.
Disclaimer: Those are theoretical comparisons, they are not 'field approved'. Performance might vary from weapon to weapon.
Straight forward: The Warden is slower, has less Damage output per second and is way more energy efficient. The TEW-C is hitting harder under continuous fire but runs out of energy faster, due to it's lower energy efficiency compared to the Warden. Speed and range are exactly the same.
Disclaimer: Those are theoretical comparisons, they are not 'field approved'. Performance might vary from weapon to weapon.