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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Systems Spec & Suggestions

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Systems Spec & Suggestions
Offline Zyreal
09-25-2006, 10:30 AM, (This post was last modified: 09-25-2006, 10:32 AM by Zyreal.)
#11
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Posts: 63
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Joined: Sep 2006

My Backpacks Got Jets,Sep 23 2006, 03:10 PM Wrote:;( Sorry badger. It wasn't meant to be a joke, but in former, better times, my online screen name was Pi. I just thought that Pi would be a nice name. xD
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Ironic =P

I used to know someone with the screen name Pi Mu Rho AND someone named Comrade Badger, but that was a long time ago as well.

- Z

[Image: zysig1mn5.jpg]
[Image: lnsvictorybarsh9.jpg][Image: lnsfreedombaree8.jpg]
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Offline Badger
09-27-2006, 10:06 AM,
#12
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Posts: 245
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Badger,Sep 25 2006, 10:06 AM Wrote:... Ok, so any idea how much work is involved in renaming the new systems? Or are we confined to using the names Igiss has given them already?
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Anybody? I'm really interested in learning the ropes with system design, I've seen a little of how to edit the ini files and all, I was just wondering if the names Igiss has already assigned all the systems are set in stone.

[Image: flbadger2py9.gif]

Evil The Badger - Blood Dragon
(NovaPG)-Anaguma
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Offline Igiss
09-27-2006, 08:54 PM,
#13
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Names are coded into DLL files. It's possible to change them, but only I can do this as long as I'm able to continue with this mod. DLLs edited by different people... will lead to unforseen consequences, overlapping, etc.
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