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Zoner Whale and Order-ID?

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Zoner Whale and Order-ID?
Offline Nightowl
09-01-2019, 08:12 PM,
#1
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Posts: 385
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A simple Question to the Zoner Transport (Whale):
The offical Techchart shows that the Order can use the Whale.
But in the Info-Card of the Whale is a line, that i can only be used with a Zoner-ID.

What of this two Infos is more important? (or more right?)


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Offline teschy
09-01-2019, 08:14 PM,
#2
20yrs & I Only Got This Title
Posts: 2,471
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The infocard.
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Offline Nightowl
09-01-2019, 08:16 PM,
#3
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Posts: 385
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Joined: Sep 2018

So the Techchart has a bug (or simple a wrong Information)?


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Offline Nika
09-01-2019, 08:19 PM,
#4
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Even if the techchart says it's available to the Order - it is not entirely correct, and there is two reasons for that:
1. Order can not use transports with more than 4.3k cargo.
2. Whale is bound to Zoner ID.

Peace, being the distant dream it is, comes inevitably, and goes hand in hand with justice.
Cursed be the war.
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Offline Nightowl
09-01-2019, 08:23 PM, (This post was last modified: 09-01-2019, 08:24 PM by Nightowl.)
#5
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(09-01-2019, 08:19 PM)Hoshii Wrote: Even if the techchart says it's available to the Order - it is not entirely correct, and there is two reasons for that:
1. Order can not use transports with more than 4.3k cargo.
Sorry, that is not right:
Order ID from the ID-Reference Wrote:The Order


The Order is an organisation which has its roots in Liberty. Founded to counter the threat posed by subversion of human bodies by the aliens known as "Nomads", the Order operates Sirius-wide to counteract Nomad activity. They are considered a terrorist faction by all major Houses however, and are in conflict with The Core. Their allies include the Bundschuh and the Blood Dragons.

Pilot carrying this unlawful ID is enlisted in the Order, who:

- Can attack lawfuls, unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of bases of the same affiliation.
- Can attack unlawfuls, quasi-lawfuls and ships which belong to a house or organisation considered hostile by the Order, except transports.
- Can demand Alien Artifacts, Nomad equipment and Nomad remains from any ship, and attack if ships refuse to comply.
- Can attack Wild, Nomad, Outcasts, BHG, BHG Core, LSF, MND, Kempeitai and BIS ships, and any ships equipped with Nomad equipment.
- Cannot bring Cruisers or Battleships into any system containing a Jump Gate with the exception of Sigma-19, Sigma-17 and the Omicrons.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.

But i see that you also say that the Infos in the Techchart are wrong.


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Offline Lythrilux
09-01-2019, 08:24 PM,
#6
Edgy Worlds
Posts: 10,369
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If in doubt, go with what's explicitly stated. Which in this case, is that the ship is only for use on the Zoner ID.

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Offline LaWey
09-01-2019, 08:28 PM, (This post was last modified: 09-01-2019, 08:32 PM by LaWey.)
#7
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Posts: 1,298
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Technerf have nothing with what ship you can use or not. Its only show on which ships which ID have more than 10% powercore regen.

In current case Whale restricted to Zoners IDs by ship rule (like Ageira Stegodon, or Coalition Tempest).

https://ref.discoverygc.com/Ship/dsy_z_whale
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Offline Omicron
09-01-2019, 08:42 PM,
#8
The Order
Posts: 4,746
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Joined: Nov 2009

I suggest you use Liberty super-train instead. It's available from Cairo.

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Offline Raa'ta
09-01-2019, 09:11 PM,
#9
Member
Posts: 75
Threads: 5
Joined: Jun 2018

Funny thing - when LWB existed, they had Jorms at 75% core, but of course they couldn't use it by ID rules.

So yeah, infocard or ID rules have higher priority, than a techcell.

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Offline Nightowl
09-01-2019, 09:18 PM,
#10
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Posts: 385
Threads: 78
Joined: Sep 2018

Ok, i see, the Techchart needs some upgrades...


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