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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Shooting down torps/missiles

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Shooting down torps/missiles
Offline Tenacity
03-22-2009, 07:39 PM,
#1
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I've extensively practiced shooting down torpedoes and missiles from bombers and other capships. I've tried this with both solaris guns as well as cruiser primaries, and even mortars/pulse guns/razors... none of them do a thing.

For some reason, despite shooting directly at the torpedo/missile, I havent had any success at all in shooting them down before they hit me, and most of the time I'm lucky to have even a single projectile hit the torpedo or missile and remove 20-25% of it's hitpoints.

The disadvantage to torps and missiles is that they can be shot down, that's supposed to be the tradeoff for the damage they do and the fact that they can home in on a target... but what's the point when they cant actually be shot down 90% of the time?

I dont know exactly what makes them so hard to shoot down, whether it's my gun options or the fact that the torpedo just has an extremely small projectile and is impossible to hit anyways. Ironically, some of the Osiris battleships I've tested this with have no problems shooting down every single missile I throw at them with battleship primaries -_-

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Offline torchwood
03-22-2009, 08:21 PM,
#2
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i have had this problem too.

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Offline Zork
03-22-2009, 08:29 PM,
#3
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use flak turrets

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Offline Tenacity
03-22-2009, 08:42 PM,
#4
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' Wrote:use flak turrets

not an option.

[Image: Tenacity.gif]
Offline mjolnir
03-22-2009, 08:46 PM,
#5
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' Wrote:use flak turrets

Yes, even if they don't destroy them they do bounce them off, which looks pretty cool.

CDs destroy them, but you have to target the torp/missile.

As for this "unable to hit" behavior, yes it happens. No we have no idea why. I depends a lot what angle you shoot from.

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Igiss says: Martin, you give them a finger, they bite off your arm.
Offline Tenacity
03-22-2009, 08:48 PM,
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well i've got 10 cruiser primaries shooting from all different points along my ship, at least one of them should be hitting.

[Image: Tenacity.gif]
Offline X-Lancer
03-22-2009, 08:51 PM,
#7
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' Wrote:Yes, even if they don't destroy them they do bounce them off, which looks pretty cool.

CDs destroy them, but you have to target the torp/missile.

As for this "unable to hit" behavior, yes it happens. No we have no idea why. I depends a lot what angle you shoot from.
it happens when the missile is not flying straight at you..
 
Offline Skyelius
03-22-2009, 08:56 PM,
#8
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Buddy, from what I've seen in Freelancer gameplay all around, the only way to take down projectile ordnance is an explosion; a CD boom is the most common way of doing it. It may be possible with any other weapon that detonates, though (mines, other torps, flak turrets), but no gun fire.

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Offline Tenacity
03-23-2009, 12:30 AM,
#9
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I tried cruise disruptors against the capship missiles during our order vs bhg fight today, and it works a little better, but still leaves something to be desired.

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Offline Balance
03-23-2009, 01:26 AM, (This post was last modified: 03-23-2009, 01:27 AM by Balance.)
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Ironically, when I have groups of tizzonas, I am able to down missiles, torps and mines with 80% accuracy.

I don't know if its because I subconsciously aim differently with no tracers or what but they always work. Other guns I have same prob as you. Even more irony, they want to "fix" them now. Hehe.

Go figure.

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