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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Cloning cruisers

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Cloning cruisers
Offline ian
04-04-2009, 05:25 PM, (This post was last modified: 04-04-2009, 05:26 PM by ian.)
#21
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Posts: 573
Threads: 15
Joined: Feb 2008

it happened to me in Leeds.

i jumped through the gate and was in Tau-23 but a local molly in Leeds had told me via PM's that i was at the Leeds jumpgate and well...i tried docking (i couldent be killed then via my clone) and relogging but it was still there

so i logged on as my BC to try and kill my clone to get it out of the way (his fighter's guns couldent do much except a bit of anti-shield) but soon as i got there i couldent see anything and it was only that person who could see and shoot my clone. he re-logged on and it was gone:)

best solution: if you see a clone, re-log as soon as you can
 
Offline atm999
04-04-2009, 06:58 PM,
#22
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Posts: 63
Threads: 4
Joined: Jan 2009

What happens if we see an admin clone? *evil grin* But seriously, does any dev reading this have a clue as to why it's happening?
Offline johnpeter
04-04-2009, 10:57 PM,
#23
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Posts: 1,476
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Joined: Aug 2008

Still happening!

Come on! Be free!
 
Offline Linkus
04-06-2009, 05:39 PM,
#24
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Posts: 4,027
Threads: 155
Joined: Mar 2008

Just to clear this up.

This happens in nearly every mod I have played.
I can't remember Vanilla FL too well so I can't say anything about that but I have played all the other larger (and not so large) mods out there and there have been occurances such as this.

Basically, it seems to be a bug which cannot be fixed, a game bug, not a mod bug probably.





Facilitating the rise of robotics since 0 A.D.
 
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