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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Results from Weekend Event

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Results from Weekend Event
Offline Garrett Jax
05-30-2022, 04:19 AM,
#1
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

Congratulations to all who participated in this weekend's event. We had at least 52 different participants in just the trading aspect of the event. This doesn't count the many players playing law enforcement and pirates that were involved. I wish we had a way to track the amount of credits that were fined/pirated from traders. If we did, I would provide it.

Some positive things I noticed about this event was the amount of activity it generated, the amount of role play I noticed from the desk, the tactics that traders used to avoid getting pirated and the strategies used by pirates to force those interactions, but most of all, the increase in role play encounters in general between all parties.

Some negatives I noticed was occasionally there was camping on the part of some players to make it nearly impossible for the traders to have a chance. This was a relatively small group and for a relative short period of time, so I'm not too down on that. A personal negative, was when I gave Rheinland permission to enforce their contraband laws on transports carrying criminals in Sigma 13, that instead of revoking it at the first sign of conflict with Kusari Naval ships, I would have simply allowed Kusari to enforce their no foreign military ships in Sigma 13 as well. It would have created an interesting dynamic and probably a lot of pvp. Another issue, but I'm not sure if it's really a negative, is I noticed many players were not taking the most direct route, but instead going through Bretonia and even Gallia to avoid player interactions. No idea how to solve that issue. I guess the credit per second loss from taking those longer routes might be a penalty in an of itself.

I'd be interested to get more feedback on the weekend's event. I'd also love to hear especially what positive role play encounters you might have had as well.

As far as the leaderboard goes, I will provide a list:
[+]Criminals
Malcolm_White 160001
Chronic 85000
Royal.Sovereign 79800
MaillardReaction. 60000
CreepyCargo 59910
Roland.Kremer 43600
Haystack 40000
Jamboree 40000
Crumpet.Muncher 33599
Stellar.Express 33275
Noah's.Ark 29000
IMG|Juggernaut 28070
Shlak 25025
Blue_Galley 25000
Elmer.Hall 23625
Anel 20000
Chap.Stewie 20000
Szmitek 20000
Moonfleet2 19875
Ethan.Tyler 18800
Fat.Kujira 18800
Moonfleet 16800
SC|The.Silver.Coin 16100
Mind.Void 15000
/+\-Hypoesthesia 10000
AWES-Independence 10000
AWES-Margin.Trader 10000
AWES-Opportunity 10000
AWES-The.Gypsy 10000
Iion 10000
Kilotio 10000
Paper.Swan 10000
SICS-Goruden 10000
Shwartz.Dawn 10000
Sulvadore 10000
{DHC}Norderstedt 10000
Etos7.Transport 9600
Cirus 9000
Herr.Strauss 8400
DE|APV-Tatu_Canastra 8000
Etos.Katzeaugen 7335
Kalle.Koch 7200
Mugabe 6400
Dragons_Fire 6000
HamptonLogistics 5000
Luminosity 5000
Regenwolk 4200
Lubuklinggau 3860
[MFE]Doc.Holliday 3600
Pride.of.Vilchis 3400
Luminoso 1950
Speedy's_Delivery 628
[+]Synth Paste
Malcolm_White 165000
Chronic 85000
Royal.Sovereign 75600
MaillardReaction 70000
CreepyCargo 59895
Haystack 50000
Roland.Kremer 44300
Jamboree 40000
Blue_Galley 35000
Stellar.Express 33275
Crumpet.Muncher 29400
Noah's.Ark 29000
Fat.Kujira 28200
Chap.Stewie 25000
IMG|Juggernaut 24060
Elmer.Hall 23625
Ethan.Tyler 23500
Shlak 21450
SC|The.Silver.Coin 20125
Anel 20000
Szmitek 20000
Zane.Zimmerman 20000
Moonfleet2 15900
Mind.Void 15000
Paper.Swan 15000
Etos7.Transport 14000
Moonfleet 12600
AWES-Independence 10000
AWES-Margin.Trader 10000
AWES-Opportunity 10000
AWES-The.Gypsy 10000
Iion 10000
Kilotio 10000
Shwartz.Dawn 10000
Sulvadore 10000
{DHC}Norderstedt 10000
Herr.Strauss 8400
DE|APV-Tatu_Canastra 8000
Etos.Katzeaugen 7335
/+\-Hypoesthesia 5000
Ciprus.Black 5000
HamptonLogistics 5000
Luminosity 5000
SICS-Goruden 5000
Cirus 4500
Dragons_Fire 4500
Regenwolk 4200
Lubuklinggau 3860
Pride.of.Vilchis 3400
Mugabe 3200
Luminoso 1950
Speedy's_Delivery 628

[Image: rSYoqYY.png]
Reply  
Offline LuckyOne
05-30-2022, 06:48 AM,
#2
Armed to the Teeth
Posts: 490
Threads: 13
Joined: Apr 2020

I won't lie to you, my opinion of this event is not that as positive as you make it out. It mostly increased the "activity" of AFK trading in the short term while failing to attract significant interest from the opposing side.

This will probably lead to a decrease in regular activity in the medium term as all the usual traders are now flush with credits with no need to make more for some time (e.g. the top trader made over 3 billion credits in bonuses alone, and unless he's planning to buy a Barge or a squadroon of Battleships he's probably going to feel a bit burnt out).

Yes, some increase in interest for policing/pirating has been seen but I feel it could have been more, with more incentives ( maybe a minor Story quip?, the Gaia event seemed to be an interesting idea that attracted people who weren't there just for the credits).

As for the alternate routes issue, adding (a bit reduced price-wise) Fence sellpoints to other places, not just on the direct route might have increased a chance of interactions on those routes. Now it was only worth it to try and camp around Sigmas.
Reply  
Offline Lemon
05-30-2022, 07:26 AM,
#3
The Legendary Lemon
Posts: 2,360
Threads: 114
Joined: Apr 2020

(05-30-2022, 06:48 AM)LuckyOne Wrote: I won't lie to you, my opinion of this event is not that as positive as you make it out. It mostly increased the "activity" of AFK trading in the short term while failing to attract significant interest from the opposing side.

This will probably lead to a decrease in regular activity in the medium term as all the usual traders are now flush with credits with no need to make more for some time (e.g. the top trader made over 3 billion credits in bonuses alone, and unless he's planning to buy a Barge or a squadroon of Battleships he's probably going to feel a bit burnt out).

Yes, some increase in interest for policing/pirating has been seen but I feel it could have been more, with more incentives ( maybe a minor Story quip?, the Gaia event seemed to be an interesting idea that attracted people who weren't there just for the credits).

As for the alternate routes issue, adding (a bit reduced price-wise) Fence sellpoints to other places, not just on the direct route might have increased a chance of interactions on those routes. Now it was only worth it to try and camp around Sigmas.

there was a fence in S-13, I have seen Frigate pests haha
Reply  
Offline TonyB
05-30-2022, 12:41 PM,
#4
Member
Posts: 122
Threads: 12
Joined: Jan 2016

Nice event, continue like that !
As for the remark of Lucky, the bonuses were not exorbitant.
A good trader makes that usually...
Saw plenty of pirate activity, but mostly the RP was good. Only remark there, some new traders without backup were sometimes targeted and were asked 15M for free passage...
Seems a bit over the top, but anyway, nice event !
Reply  


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