• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 2 3 4 5 … 778 Next »
Announcements from Discord

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Announcements from Discord
Offline Skorak
07-11-2024, 10:42 PM,
#1
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

From: @Aingar
@POBOwners
A POB issue has been located and a fix is pending server restart: Finishing a module construction will fail, causing the build module to vanish upon completion. Issue was introduced during server restart of July 10th, which is around 36 hours ago as of me writing this message. If you were affected, please submit a POB request detailing your issue and we'll get it sorted out.

Apologies for the inconvienience.

If you currently are building a module other than a core upgrade, I strongly suggest you put it on pause until tomorrow's restart.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  
Offline TheKusari
07-11-2024, 11:52 PM,
#2
Resident Editor
Posts: 2,656
Threads: 446
Joined: May 2020

Pause any ongoing construction.
Gotchya.

Thanks for the heads up;



Discovery's Best Faction:  Starfliers
Second Best: Liberty Navy 46th Fleet



Reply  
Offline Skorak
07-25-2024, 12:44 PM,
#3
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

From: @Aingar
Minor /setinfo update: Due to way data is stored, semicolons were not handled properly.
Starting next restart, use the tag %c to add a semicolon.

---
Skorak note: These things are well documented on the wiki2: https://discoverygc.com/wiki2/Setinfo

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  
Offline Skorak
08-26-2024, 09:55 PM,
#4
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

From: @Aingar
/listsector command used for looking up Jump Drive destinations has now been baked into /jump command under the /jump sectors subcommand. The /jump command has also received a help menu.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  
Offline Skorak
11-10-2024, 02:34 PM,
#5
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

From: @Aingar

New day, new command! /groupmessage or /gm for short.
/gm 5 Your Message Here will send a message to the entirety of group 5. If you're in a group of your own, your host group ID will also be provided in the message like so:
Aingar (group 2): Your Message Here

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  
Offline Skorak
11-10-2024, 02:34 PM,
#6
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

From: @Aingar

Starting next server restart, POB infocards will render slightly differently.

First paragraph will be on top of the window, same as now.
Then Pinned commodities, if any.
Then Paragraphs 2-4.

It'll let you have a very long description of your base without obstructing the pinned list with a wall of text, while still having a short description of what the base is about in the first paragraph.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  
Offline Skorak
11-10-2024, 02:35 PM,
#7
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

From: @Aingar

New command: /fleetcomp or /fc available with next server restart
Prints the fleet composition of your current group like so:
1x Light Fighter
2x Very Heavy Fighter
1x Bomber
2x Gunboat
3x Battlecruiser
1x Heavy Battleship

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode