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Patch When? Discovery 5.2 Edition: Blog #1

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Patch When? Discovery 5.2 Edition: Blog #1
Offline Fab
10-04-2024, 02:26 AM,
#21
The Consul's Terror
Posts: 767
Threads: 136
Joined: Sep 2013

(10-03-2024, 10:53 PM)LuckyOne Wrote: you took a relatively straightforward rock-paper-scissors system that was simple to understand and take (a slight) advantage of based on the knowledge of the enemies you're likely to run into and their weapon preferences

no one really cared, especially when pulses deal direct damage that completely bypasses shield resistances. lol

ARES / Faction Information / Feedback
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Offline Weapon
10-04-2024, 06:36 AM,
#22
Member
Posts: 172
Threads: 31
Joined: Apr 2024

(10-03-2024, 10:53 PM)LuckyOne Wrote: So, let me get this straight, you took a relatively straightforward rock-paper-scissors system that was simple to understand and take (a slight) advantage of based on the knowledge of the enemies you're likely to run into and their weapon preferences

No. This went out the window in .87 when all factions received two weapons. Just as an example, as TFP, I am liable to be shot by Plasmas (Liberty), Lasers (Liberty, Rogues, Bounty Hunters), Tachyons (Lane Hackers, Outcasts, Civilian, Liberty)), Particles (Outcasts, BHG, Xenos, Crayter). I am quite sure I'm missing some.

It doesn't apply anymore and hasn't in a long, long time, except in the case of the very few factions with only one real enemy.
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Offline Spectre
10-04-2024, 07:13 AM,
#23
CR
Posts: 2,307
Threads: 345
Joined: Jul 2013

(10-04-2024, 06:36 AM)Weapon Wrote: Just as an example, as TFP, I am liable to be shot by Plasmas (Liberty), Lasers (Liberty, Rogues, Bounty Hunters), Tachyons (Lane Hackers, Outcasts, Civilian, Liberty)), Particles (Outcasts, BHG, Xenos, Crayter). I am quite sure I'm missing some.
For the sake of completion:
Neutrons (Order)
Photons (Gaians)
This is also putting aside all of the former Zoner and Junker guns that are now essentially free use, as well as the plethora of generic and civilian-grade guns that were already like that.
I personally would love to see gun classes made spicy, since they do really feel like 'this is the same gun but it tastes different' all across the board, but I also fully accept that's an arduous and thankless task that will take far more time to work out than 'spicy shield types'.

Really hope to see something like that in the future, though. Fingers crossed.

#BringBackTheCommonwealth
[Image: mHWFxPI.png]
=CR=------*L|------TFP)
[Image: UuJsIzJ.png]--.--[Image: JBFuYKi.png]---.-[Image: PdU2YZD.png]

A plurality is not a majority, and a majority is not everybody.

Spec's RP Consortium
V-3X | CV-Montu | Fort Murray
Unum pro Omnibus, Omnes pro Uno

Your signature grew too big, I helped downscale it. ~Vex
Your adjustment grew too big, I helped downscale it. ~Spectre
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