Type: FLUF Bug: The game is keeping me hostage when attempting to Alt+Tab after enabling Windowed Mode
Reproduction Steps:
Set the Render Mode to DX9
Enable Borderless Window in FLUF
Press Alt+Enter
Press Alt+Tab
See the game tab you back in without your input
Additional info: Disabling Borderless Window does nothing, the game still treats it as being Borderless. Pressing Alt+Enter again does not bring the game back into a Fullscreen Mode either. Not only that, but when trying to open FLUF menu after using Alt+Enter, it causes the following error:
Code:
Unhandled Exception!
-- Important Information --
Source: d3d9.dll
RelExpAddr: 0x05feeb
ExpCode: 0xc0000005
ExpFlags: 0
ExpAddress: 0x5f6cfeeb
I can't show it on the video, but I have a double monitor setup, and tabbing out of the game snaps my mouse back into Freelancer when it shows up again. Clicking anywhere on my second screen also snaps the mouse back in and prevents me from doing literally anything on my second monitor when the game is in windowed mode.
EDIT: This is only present in DirectX 9 Render Mode.
Side Note: Do NOT enable Vilkan. Ii will wreck everything.
(09-21-2025, 01:28 PM)Aingar Wrote: DX9 issue should be resolved in the launcher update pushed just now. Please confirm that it now works.
Nope. It still does exactly what the bug describes.
Fixed.
(09-21-2025, 01:28 PM)Aingar Wrote: Also please be more specific about the Vulkan issues you're experiencing.
The framerate gets choppy and when after tabbing out when in windowed mode, I can't tab back in. Tabbing out in Fullscreen just shuts the game window down, though it still somehow runs as a background process. When after quitting the game via normal means, the launcher tells me that there's a Freelancer process already running, which prevents me from switching Rendering modes, one way to solve this is to run the game through the launcher again and shut it down manually with the Task Manager.