SleightofHand Global RP Event The Wendigos and The Vagrants; Optional Participants - Any
DATE & TIME
September 29th - December 29th
OVERVIEW
With the Eastern part of the Sirius Sector cloaked in mist of consistent terror and oppression, the other half of it faces a predicament not any less dreary. Ever defiant and determinated to reclaim their triumph and namesake, the Vagrants have adapted practices of their begrudged siblings, silently establishing a concerningly intimidating network of Thralls and Infiltrators, though not yet grand as that of the Nomads.
There is, however, a twist to these practices: though those so called "Wendigos" operate primarily through under-the-table deals, seduction or exchanges, when it comes to their denounced family, the Vagrants and their Thralls are not shy of poaching their tools - metaphorically or literally.
DETAILS
RULES - READ THEM CAREFULLY
This is an RP event focused around player storybuilding and interaction. The event's topic is "Acquisition of Human and Mainshare Wild ships by the Vagrants and Wendigos".
Participants are required to write a Story for their Acquired Ship - its origin and how it came into the possession of the Vagrants and Wendigos. The stories may feature following motifs - Negotiation, Bartering, Maniupaltion, Vagrant Synthesis Hybridization.
Wendigos are an entity within the Vagrant Share that follows the following themes - Manipulation, Seduction, Indoctrination.
It is ABSOLUTELY MANDATORY to follow the established canons of Nomad and Vagrant lore. You may expand on them, but you may not contradict them. For reference, follow Jammi's Lore Bits on Nomad Infiltration and The Daam-K'Vosh, as well as all the available ingame content such as Infocards and Rumors. You may also join The Vagrant Discord if you need assistance in understanding or clarifying. Don't be afraid to ask.
The part where the ship gets into possession of the Vagrants and the Wendigos must take place ingame and be recited on the Forums, with Visual Evidence (Screenshots (edited or not) or Videos) embedded into the Story itself.
Existing Wild, Nomad, Vagrant and Wendigo characters may participate in the event, but the ship's abduction has to take place during it. The ship cannot already be in possession of the Wendigos or the Vagrants, nor will the acquisitions that happened prior to the Event's starting date count. HOWEVER!
Ships that are already in possession of Mainshare Wilds and the Nomads, as well as those that participated in the Tales of Terror event, may be subjects of stories for purposes of this event.
Players are encouraged to pre-arrange and script such events, but be warned that if we find your plot to be too convenient. it will not be received too fondly. "I found it in the asteroid field" will not count. Be genuine and give it effort. No need to rush things.
Stories must be submitted for a review after the Event has ran its course using one of the forms below.
Every player may submit only one story for a review. A group of players must choose a player to represent them in a submission form and they may also submit only one story.
Player Factions may opt in for multiple ships in a single submission form, though that will raise the plank of roleplay quality expectations. They may request a max of Four Snubcraft Vessels in a single request, and up to Two Transports, Gunboats or Cruisers. Battleships, Battlecruisers, Bustards, Amaterasus, Longhorns, Bulwarks, Barges and Hegemons are exempt from this rule and may only be requested in singular quantity. Player Factions eligible for requests containing multiple ships - Vagrant.
Capital Assets (Cruisers and Above) can only be included in a story made by a group of players and will require equal roleplaying effort from all the participants. Every participating player must be mentioned in the submission form.
If a Group Submission Template is used, the ship will be shared between all the players included in the template. They and only they may have access to the ship. Further changes will have to be submitted in a Player Request or negotiated with the Staff.
If another player is found to be given access to the ship or/and its assets without consulting or notifying the Staff, the ship and its assets will be deleted, with additional punishments dispensed according to the Staff's discretion. Treat it as you would an SRP ship.
Individual Submission Template:
Code:
Your Ship's Ingame Name: here
Your Ship's Class: here
Relevant Roleplay: [links]
Group Submission Template:
Code:
Names of Players Participating in the Story:
The Ship's Ingame Name:
The Ship's Class:
Relevant Roleplay: [links]
REWARDS
Rather than the amount of things you do, the rewards will be based on the quality of your story.
Proper grammar and logical narrative structure are mandatory, as well as readable BBCode visualization. Use soft colors and proper font sizes in your texts.
The more varied and tribulated your story is, the better quality score it will receive. Your character is allowed to win in the long run, but a better flavor will be achieved if they do so through some amounts of sacrifices, challenges and/or trials.
Don't skip opportunities for storytelling where there can be. Don't be shy to ask others to help you if you're having a problem with writing your story. Don't be a scrudge if someone is asking you to help them out.
Quality Score - Satisfactory
Players who receive a Satisfactory Score will receive 10,000,000 Credits and may request any Codename Weapon that is obtainable in any way (such as Wrecks, Encounters or POB Crafts (excluding Faction Codenames such as Batrachotoxin)), inclusive up to Cruiser-grade. If the story featured Hybridization themes, they may also request a fitting Nomad Engine for their ship.
Quality Score - Good
Players who receive a Good Score will receive 15,000,000 Credits and may request any Codename Weapon identical to the "Satisfactory" Score, inclusive up to Battlecruiser-grade. Additionally, if the story featured Hybridization themes, they may also request a fitting Nomad Engine for their ship along with a with a Paradox Cyst of their choice.
Quality Score - Exceptional
Players who receive an Exceptional Score will receive 20,000,000 Credits and may request any Codename Weapon identical to the "Satisfactory" Score, inclusive up to Battleship-grade. Additionaly, if the story features Hybridization themes, they may request a fitting Nomad Engine for their ship along with Nomad Weapons Technology Exempt.
Rewards for Good and Exceptional scores are subject to negotiation.
Please do note that Bustards, Hegemons, Bulwarks, Longhorns, Amaterasus and Barges cannot have Nomad Engines due to technical reasons.
Monetary Reward for Group Effort will be split evenly between all the participants, yet all the participants may request a Codename Weapon of their choosing individually.
Q&A Section
Any questions related to the concept or the rules of this event will be answered here. Highly recommend to take a look if you're unsure of what you can and can't do. You are also recommended to address the Q&A section in the Tales of Terror event before asking anything.
Capital Assets (Cruisers and Above) can only be included in a story made by a group of players and will require equal roleplaying effort from all the participants. Every participating player must be mentioned in the submission form.
If a Group Submission Template is used, the ship will be shared between all the players included in the template. They and only they may have access to the ship. Further changes will have to be submitted in a Player Request or negotiated with the Staff.
I am kind of a solo bird, I don't mind working with other players but is it a definite requirement that it has to be shared with all players involved?
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
(09-29-2025, 02:27 AM)Kalhmera Wrote: Is it a definite requirement that it has to be shared with all players involved?
Yes, since it is a group effort. How - or if - the group chooses to use it after the fact is up to player discretion. You may negotiate it between each other.