Well. I like that smuggling through random spaces. I see a lot of stuff i've never seen before. And some peoples Role Play if they see a Rogue in Rheinland is just hilarious. Some are confused, others dont believe their eyes and someone else is giving a funny comment. A normal trader can trade through (almost) everywhere. So why shouldnt we smuggle?
"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
Well. I like that smuggling through random spaces. I see a lot of stuff i've never seen before. And some peoples Role Play if they see a Rogue in Rheinland is just hilarious. Some are confused, others dont believe their eyes and someone else is giving a funny comment. A normal trader can trade through (almost) everywhere. So why shouldnt we smuggle?
' Wrote:The Outcasts are the brains behind pretty much every character that says "gyarr" really. Let the pirates do their thing and the Outcasts will keep the figures flowing.
As for the rogues, their dont really specialise in that kind of thing. They can hardly move anything that smells illegal throughout Liberty easily never mind out of.
That couldn't be any more wrong. The Liberty Rogues aren't dependant on the Outcasts any more. If anything we're in the position to make them dependant on us. We're the dealers, after all, Jukers are too Quasi to do anything other than delivery.
Let me clarify this, Liberty House systems and surrounding Independent worlds (As well as southern parts of Shikoku I suppose...) are all considered Liberty Rogues Zone of Operations.
This means these are the systems with in which we operate. However, our zone of influence has extended to allow us to trade with our allies, the Outcasts, Mollys and Hessians.
No Liberty Rogue will pirate outside of Liberty. Anything we do outside of the house is purely smuggling.