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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Ship maneuverability values

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Ship maneuverability values
Offline Hawkwings
08-05-2009, 10:16 PM,
#1
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A while back, I saw a post on another forum linked from here explaining the ship maneuverability values that you can view in Datastorm. I can't find that now, and I was wondering if anyone either knew what the relationship is, or can link me to that explanation?

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Offline Beagle23
08-08-2009, 07:22 AM,
#2
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Bump, this confuses me too, all I know is that the bigger the number is the worse the handling.
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Offline reavengitair
08-08-2009, 08:03 AM,
#3
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Also confuses me.

I just let go of it... in the end.
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Offline El Nino
08-08-2009, 03:36 PM,
#4
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Oh man...:Danother physics lesson...

Torque/drag = Speed

Torque/inertia = Acelleration

This is all you need to know...

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Offline Witch Hunter
08-12-2009, 06:11 AM,
#5
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I always thought that the only meaning you can get out of those is lower is better.
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Offline Gamazson
08-12-2009, 05:48 PM,
#6
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Those numbers are a lie. Seriously they are, because they are all relative. The larger and the wider the model the slower it will appear to turn, the narrower it is the faster it will look to turn. Each of those values has to crafted towards each ship. They will tell you very little about how a ship actually preforms.

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Offline Beagle23
08-12-2009, 05:59 PM,
#7
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Oh god, so they've been lying to me the whole time.

Damn machines.
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Offline Cellulanus
08-12-2009, 06:11 PM,
#8
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' Wrote:Those numbers are a lie. Seriously they are, because they are all relative. The larger and the wider the model the slower it will appear to turn, the narrower it is the faster it will look to turn. Each of those values has to crafted towards each ship. They will tell you very little about how a ship actually preforms.


Actually they can still be good when comparing ships of the same class and size.
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Offline Hawkwings
08-12-2009, 10:58 PM,
#9
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It's some sort of relationship between the ship's handling values and the mass, I know. I just don't know the formula, which is what I'm looking for.

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Offline mjolnir
08-13-2009, 09:45 PM,
#10
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post #6 here:

http://discoverygc.com/forums/index.php?s=...st&p=400674

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