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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Modding?

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Modding?
Offline Trooper1023
09-15-2006, 02:20 PM,
#21
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Posts: 8
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Joined: Sep 2006

Igiss,Jan 25 2006, 08:08 AM Wrote:As for trading routes or complicated navigation, this depends only on how well the modders do their job. I won't allow those things for Discovery.
[snapback]10826[/snapback]
well, i have to say you've been doing your self-assigned job DAMN well! i've never seen a mod add systems, planets, and bases so well.

its emenintly frustrating to d/l a cool-sounding mod, boot it up, then find out that the only way to find the new content is to look it up in the readme!

here however... well, i guess this is why you call it "Discovery"? ;) i mean, you have to go hunting for the new content, and i'm amazed at how easy said new content has been to find (even in the Tau/Sigma/Omega/Omicron sys), just by following the trade routes!

great work!
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