Concept brought up in the Saber Weapons thread. Should we have an ECM system for our fighters (Obviously you're not going to hide a battleship), and if so, how should it work (and if so, will the game let us do that)?
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
I hate repeating: game engine limitations blah blah blah...
... And I pronounce this one as: 'Spammer of the Day'! BestFlyerHere, I would feel my title of BestSpammerHere in high danger if I were you.
*sees where this leads. supresses the urge to move this to flood*
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
' Wrote:I think I'll start different threads for the ECM and uber-mine.
Had one of those uber mines too, that went ... Supernova, cost 40k a piece, nasty piece of work and waaay
to powerful. Unbalanced ... Why would we have another one then ?
Hoodlum
Some say he is a proud member of: "The most paranoid group of people in the Community."
Supers... I loved those. you could defeat any VHF with one of those + CD...
Quote:A cloak device here is a big no no.
A stealth device, on the other side (if possible to be made), would be nice.
The stealth device would be a sensor jammer, that makes all enemy sensors to work at 3k range only. That way a player ship could approach to within cargo scan range.
Also, the ship should not be selectable manually, nor show on the target list. But said ship would be visible (but not highlighted on the HUD).
The device should take energy from the weapons and/or shields, and have an initial power draw of 50% the weapons energy.
I know it's possible to do it with scripts, but i do not know how to do it myself
Quote:Using the armor slot is a good idea. That way you have to choose between ECM and armor. Hence, we will be avoiding the "100% of the players using ECM" problem.
Ships are still visible, but as they don't show on HUD, you have no crossair to aim your shoots to.
A player will have to drop out of cruise. That is to avoid the engine torch from being seen at a distance.
We can conclude from all this that cruiser or bigger won't use ECM, as they are clearly visible from almost 8k as fat moving objects.
The power drain will have to be tweaked so the thing lasts enough for a 20k incursion. That is to see the intended target, go in, scan and go out without the ECM running out of energy in the middle of the run.
Such device would be very useful for pirates, as the current tendency is to dock or F1 as soon as the pirate enters visual range (15k). And will encourage the use of small ships as tactical stealth strike vessels. Having advanced-position scout ships for your fleet will be useful too, as they can go 10k in front of the fleet and warn about threats with minimal detection risk.
Note that all this is just theoretical. We have to wait for Igiss comment on the matter, and he is hell of busy. BEcause of that, i dont hold much hopes about this being implemented. Unless we can recruit more modders for our cause.
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
Look cheap cloaking devices for sale ... Just take your ship up north, and hey presto. Would be a little
more efficient if I sold the cargo pods though, don't seem to be able to do a thing with em ...
Super-Cloak - Invisible - backtothedrawingboard! Needles(s) to say.
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
...this was on the ECM, not the cloaking device, which is still pure evil. I don't know enough about the engine to make that call, but no one really shot it down in the other thread, so I don't know why I see all the guns pointed over here... Besides, assuming Igiss is as busy as people say he is (almost certainly) then this is all essentially completely theoretical. And I remember the Supernova from older versions, yes, it was vicious, but we were talking a mine that cost, I believe the figure was, 800 million credits. The supernova was only forty thousand (Which is still horrendously expensive).
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen