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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Powertrading much?

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Powertrading much?
Offline nephandus
12-17-2009, 08:50 PM,
#21
Member
Posts: 125
Threads: 9
Joined: Oct 2009


For all experienced pirates, just skip my wot. There could be useful tricks in it, but they are common for most of the players. -note: yall not a newbie if you follow a few of these hints. Its just a matter of some time to get an own procedure like this if you participate piraci in either power, raider or just the loner way.
I write it with using piracy No1.31 knowsoft chip. so its a basic one.


all in all, here are my suggestions.

Make macros with /setmsg <number 1-9> <text> .It improves your speed while interacting with traders. (note- make sure that you have a stop warning with rp, one or two possibilities to ask for stuff n money, and an engaging notice with decent phrases. Get one for fleeing, and one for surrending if you wish and make sure ya definately has a few for just makin variations for each of the told message-types.)

Lets look on these situations:

You meet a trader. tagged or not it doesnt matter.
After you ordered him to stop (cruised him or interrupted the lane it doesnt matter but make sure you keep interrupting with both way), and informed him that you will open fire if he denies to obey he:
1.: stops, tries to talk (bargain, or negotiat, doesnt matter), and will wait for the 1st opportunity to use the lane what comes back to active state or just will try to run away somehow.
2.: he does what you told him and stands in his position where he were when you made him to stop- or he positions himslef into the location where you ordered him.(note-this second case means real time for rp, and so. and these situations are rarely happen because of teh statistics what cames up when you interact with traders who thinks they interact with a pirate like the others)
3.: will open fire on ya without warning, and moving in opposite directin where you want him to.

1.: you have to do the following: press /1 what orders em to stop, slow down to zero speed, and will inform em that if he keeps moving you will shoot on him. If he stops, its ok. you can rp with em, but make sure to keep moving or they will use situation numero 3 (esp if you sit in a fighter or a small ship with low armor n hull) IF you realize that he tries to stop but in a position- from where they can make a run for eir cargo (like close to a lane or so,) you will have to tell em to move away from the lane or yall start nukin him (them).
After this, you press the /2 what orders him to pay a percentage or to drop the cargo, and you set up a timer with a few mins or seconds depending your tember, and rp.
after this is done you can start counting, and start intimidating him.
(note-if you want them to pay, you must make sure not to rise the threat level of the trader too high).
about intimidation-scroll down.)
If the time is over, you press him his death notification, and you start killin him with your aimed shots. make sure to go till zero shield till the time goes to zero if he refuses to pay. Usually they wil start fleeing in the earliest possible time-so make sure you see their plans before they could happen. If they see a lane comin back to service they'll use, if they can, theyll cruise. They are not diein only loosin some of their money. If they dont have any, they will definately make a run for the whole profit. People stops to think wisely when they are handling ships with profit. They will try to be smarter than you. And thats why you have to be prepaired.

2.: In these cases, both side can have an excelent rp if their characters behaviour lets em to keep goin. In optimal situations the tax, or fee is usually extremly low. If a pirate can have fun and play a good with the obeyin trader, usually they leave their own profit just cause they realize that, the trader at least tries to keep the stuff in the skin of their character, and not only a long range radio-controlled android-zombiedtuff who doesnt cares his and his crews life. So when traders willin to play with the pirates not only fight, than their fees could be lowered. Just to shorter the time what you waste without killing innocents, or to play a good with the members of the community. (note- you can avoid these situations with setting your timer on 20-30 seconds. than the trader will definately not have enough time to obey you-so you can test your brand new gunnies. In most cases ppl bores it after a few bangs, and set up timers with 1 min or somthing. Ofc if the trader starts to call for navy, the timer could suddenly drop to zero what cause you to press the death notification and start shooting)

3. they just dont reply or do anything else than shooting on you and pressing the cruise button. In these cases you are freely can press the -yall die now bastich in the name of the MainMAN-button and simply kill him. MAke sure to ALWAYS keep in moving while interacting with people who you already pirate. Tell them that if they keep moving n acting like a chicken, yall think they are one, and yall cut off their head. Its that easy. Trust me when I say ya will notice if your target is a robo-machine with zero memory capacity to even answer. You can wipe em out. After you noticed em that you will do so. And ordered em, so like pressed yar bindings between 1n 6. If they want they can still stop and start to pay, but in these case where you already told em that you engaging em, you can keep em on 10 percent hull. just in the throat of death. If they run , they die. its a simple rhime


note- I hope this short lille wall of text didnt hamred you eyes. Otherwise there is one last thing left to discuss here the intimidating, and settin up the roleplaying phrases of your pirate or vigiliante or lawful trader-checker or so.
Intimidating- you can shoot him till his half of their shileds as you may know without really engaging them. You can let their shields to restore if you want to keep em unders laser shots. If you told em that their life is in your hands, tell em that you will kill them if they do anything else what you precisely ordered them. After this and IF the notification was in rp and fit to the id n rp of your character, you can jsut shoot em while negotiatin. even can go down till 10 percent of life. Some of thetraders goes mad when they got a few shots. Some of them just simply ignores you till they could(but wont) talk with you threw their shileds and full of the hull. So you will find it out soon wahts the usual temper of the traders. unfortunately I have to tell, most of them will think you already attacked them without warning if you shoot on em once with a few guns and once with cd-no matter of their shield, or any former rp, and they will go for situaton 3, or in best cases to situ 1 -only if you already MADE em to stop.

rp macros for /setmsg. always go for a proper sentence. just one example -Stop #t, turn off your engines and step away from the lane, Obey or I swear for my knife that ill cut out your heart!- what was a simple version for : ,,HALT!or dei!i!,,
ohh a second one but its really the last: -Now yar in huge problemo gringo. I 'n me boy will eat you alive now. Prepare to die n be eaten #t .yarrrr!- its a term for ,,engaging #t,, ok forget the yarr but still.

I hope it helped a bit. just with following these stuff and readin the server rules ya will find out how to get rid of a damned comrades who are so eful to trade real dangerous lemme guess. squirrels....

for the ones who hates walls of text or/ me. Sorry mates, I just cant tell it shorter...Im a forum newb.NOT. but loves to write out my bad english to practice a bit. Soz again. I hope I helped a lille. If you not sure how to set bindings . check discovery wiki or so. Or just contact me via pm.

GL for all. I hope you goes for good rp not just to blew up people. ya can just kill lolwuts (there are MANY of them around) and keep rping with real players.


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