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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Sigma-60

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Sigma-60
Offline Commodore
06-23-2007, 04:43 AM,
#1
Member
Posts: 515
Threads: 45
Joined: Jan 2007

Sigma-60, a boring system. yup. pretty boring. so because its pretty much empty, I have a proposal to fill it with objects! Please post Ideas for sigma 60 here.
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Offline Vaporlinx
06-23-2007, 05:37 AM,
#2
Member
Posts: 205
Threads: 19
Joined: Jan 2007

Give it some pazaz. Or a big sun thats nearly burnt out, something that looks like satans lair. why? i dont know, ill figure it out eventually

[Image: vaporlinx.png]
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Offline heathensoul
06-23-2007, 07:11 AM,
#3
Member
Posts: 110
Threads: 5
Joined: May 2007

yay, and those exploding fire-asteroids and a orange/red-tinged nebula

what's in sigma 60 btw.?:crazy:
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Offline MrSns
06-23-2007, 08:20 AM,
#4
Member
Posts: 871
Threads: 63
Joined: Jul 2006

Losts of mines with path ways like roads through them wich lead to many place and its easy to get lost:)like in Conny:Pmwahahahaha

[Image: xi10t1V.png]
Elder Alexander Cross Wrote:Darkness is a friend, an ally. Darkness allows us to understand others, to see what they value when they believe no one else is looking. It allows us to be honest with ourselves, to express those values that we would disavow in the light. The light blinds us. It is only in the dark that we see clearly, and there is a great dark hidden among these worlds

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Offline Commodore
06-23-2007, 06:37 PM,
#5
Member
Posts: 515
Threads: 45
Joined: Jan 2007

um, its simga system, so now red giants or red nebulas but a burning out star might work. Note: there are 3 Jump holes, 1 to omicron 85, 1 to 64, and one to the GMG guard. it will be a GMG-Outcast-Zoner system.
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