• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 458 459 460 461 462 … 779 Next »
"Slaver event" in texas.

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 2,500,000 / 2,500,000
LSF Arms Shipments - 446,690 / 2,000,000
LSF Munition Shipments - 189,831 / 2,000,000
Pirate Black Market Shipments - 955,053 / 1,000,000
Dragon Bounties - 21 / 10,000
KOI Bounties - 74 / 10,000
LSF Bounties - 50 / 10,000
Samura Bounties - 7 / 10,000

Latest activity

"Slaver event" in texas.
Offline Pihe
01-04-2010, 12:16 AM,
#1
Member
Posts: 166
Threads: 21
Joined: May 2009

I've been contacted by an LPI on my ship the Silver_Prime that some slaves need to be
carried away from open space, but a darkmatter wave came and washed us away after we
picked up those guys. After the computers came back online we (i mean myself my crew and the slaves)
were still there near the LPI Sugarland tho the other 3 ships disappeared. I've waited for a time in case
they'll contact me but nothing happened so i returned to Puerto Rico.
If you'd like to contact me feel free to use this Neural Net account.

Regards, Gerald Silver.
  Reply  
Offline jakub963
01-04-2010, 12:31 AM, (This post was last modified: 01-04-2010, 12:32 AM by Heraklion.)
#2
Member
Posts: 796
Threads: 77
Joined: Oct 2009

Yeah, you know it was already 11.30 pm here so my play time was over for today.
But dont worry, i will try to make some more "events".
Btw: that slaver was me...

[Image: 11244_s.gif]
  Reply  
Offline Agmen of Eladesor
01-04-2010, 05:00 AM,
#3
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

That wasn't any kind of set-up event. That was spontaneous role-play - and it rocked.

Just as an example of how RP could go...

My bounty hunter gunboat was heading from Houston to the California Jump Hole, enroute ... well, somewhere, when I spotted a ship at a distance. Turns out he had a full cargo hold full of slaves - and I caught him trying to escape through the suns corona in Texas. I then escorted him to LPI-Sugarland and contacted an LPI pilot to assist me while we off-loaded his cargo of human suffering. It takes a LONG time to get 4300 slaves off, 190 at a time, which is why you were called in. I think I fired one CD the whole time, and other than the base doing some shooting - no other shots were fired. We worked together to get the slaves freed - and it went great.

Oh, and this whole encounter lasted just shy of one full hour in game (58 minutes total according to my DSAce file) - and there were a total of only 2 OoC PM's sent. EVERYTHING else was done in system or local chat, and fully in RP by everyone involved.






(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
  Reply  
Offline gafwmn
01-04-2010, 11:13 PM,
#4
Member
Posts: 641
Threads: 9
Joined: Sep 2007

Nice work by all involved.And I didnt spill all that much coffee....but the damn donut....still cant find it.:cool:

[Image: gafwmn_fldisco_01_zpsm1lpftim.png]
  Reply  
Offline jakub963
01-04-2010, 11:21 PM,
#5
Member
Posts: 796
Threads: 77
Joined: Oct 2009

Ehm...Agmen...It was 4870 slaves.

[Image: 11244_s.gif]
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode