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Question about comm usage ingame

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Question about comm usage ingame
Offline William Frederick Cody
05-13-2010, 09:23 PM,
#1
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Posts: 1,852
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Joined: Sep 2007

I have a BWT, and have 15 crew members working on it.


1. Should i use comm with a persons name first? (Like "Richard: Same to you XXX")

2. Is it better RP to do so?

3. Isnt it clear, that not the ship speaks, but one lady or gentleman from the crew?

4. What is the RP benefit from it, apart from bringing another name into the chat?

5. Isnt it annoying, to type a name infront of each chat message?

6. Other reasons?



I saw chats like that months or maybe a year ago for the first time:

Trader:"Regards, Ladies and Gentlemen"
Lib-Navy-Anonymus:"Robert: Always safe skies to yourself"

Or similar.

So, what is better style for a BWT trader with 15 crew members?

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Offline Slartibartfast
05-13-2010, 09:28 PM,
#2
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Posts: 942
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Joined: Nov 2009

' Wrote:I have a BWT, and have 15 crew members working on it.
1. Should i use comm with a persons name first? (Like "Richard: Same to you XXX")

2. Is it better RP to do so?

3. Isnt it clear, that not the ship speaks, but one lady or gentleman from the crew?

4. What is the RP benefit from it, apart from bringing another name into the chat?

5. Isnt it annoying, to type a name infront of each chat message?

6. Other reasons?
I saw chats like that months or maybe a year ago for the first time:

Trader:"Regards, Ladies and Gentlemen"
Lib-Navy-Anonymus:"Robert: Always safe skies to yourself"

Or similar.

So, what is better style for a BWT trader with 15 crew members?

In short, the better style's the one you prefer.

I myself do not RP crew members, as I find it illogical that anyone but a captain would be allowed to use the system/local comm channels.

But I don't mind people doing it...
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Offline gafwmn
05-13-2010, 09:31 PM,
#3
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Posts: 641
Threads: 9
Joined: Sep 2007

That is a good question.
And its all up to you how you want to rp the ship and its crew.
Having 15 names might seem a bit much,maybe limit to the CO,XO,Cheng,Comms officer,and weaps officer,and possibly your cargo master.That seems like a shorter list...and it covers all the major players( department heads) on your ship.
I hope that helps you a little.
Happy RP'ing.

[Image: gafwmn_fldisco_01_zpsm1lpftim.png]
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Offline Akura
05-13-2010, 09:31 PM,
#4
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Posts: 5,367
Threads: 167
Joined: Mar 2009

I'm lazy.

Too lazy to add it in every time I want to talk.

So I introduce myself as whomever is talking, and they can remember my name from memory.
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Offline Tommeh
05-13-2010, 09:57 PM,
#5
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Posts: 1,596
Threads: 31
Joined: Jan 2009

It's true what Slartibartfast said, but in many cases I RP Captain of ship, comms officer , nav officer, and tactics only cause it creates better atmosphere around yourself and with people who are RPing with you.
It gives you better feelling for capital ships, how they are piloted and so.

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Offline 11of10
05-13-2010, 10:03 PM,
#6
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Posts: 675
Threads: 21
Joined: Feb 2009

In my, occasionally humble, oppinion, it is nice to make a crew for your ship, and write down some small things for them, that make them special.

As for RPing a speaking character.. mm... well, you could just introduce yourself when you start to talk with that person:

"Richards here. Maltese mooring control, we need to connect our umbilical with you, please transmit telemetry data to my navigator"

"Navigator Adams here Malta, telemetry received."

this would make it easier when you talk a lot with one person, instead of constantly typing his/hers/it's name.


Quote:Be excelent to each other!
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Offline chovynz
05-13-2010, 10:16 PM,
#7
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Posts: 2,023
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Joined: Apr 2008

I always see it as
There's usually only one person on the external comm.
I would assume that's the comm officer.
But for simplicty I only ever use the Captain.
If need be i add
Bod :
Frank :

But then I have to sort out whos who in my head, and I only have enough space in there for all of my disco captains, so, the comm's officers can go jump.

(Did anyone pick up the insanity in what I just said?)

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
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Offline Valarin
05-13-2010, 10:29 PM, (This post was last modified: 05-13-2010, 10:31 PM by Valarin.)
#8
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Posts: 127
Threads: 12
Joined: Jun 2008

I also have a large(ish, it's only a LTransport... for now) ship with several crew on board, but I generally don't use the captains' name in communications unless I know for sure that another person on board might interject. In the latter case, I'd probably just add a name to the non-captain speaker and attempt to make it clear through RP that the two are not the same person.

It can be quite fun to do and defiantely adds a new angle to some situations... But only if whoever is aiming at me holds fire long enough to type a coherent sentance. Which can be depressingly rare D:

Whatever the choice, neither is better or worse than the other, it's purely up to you. If you are speaking with multiple personas, though, I'd try and look at it from the perspective of a third party to ensure it does make sense.

Of course, in the case of single-person vessels, it's a little pointless. I do still see it used on occasion though, when the name of the character ship differs from that of the pilot.

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Valarin: Characters & Feedback
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Offline Birdtalon
05-13-2010, 10:29 PM,
#9
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Posts: 2,053
Threads: 93
Joined: Apr 2009

Normally I (being the captain) would be elsewhere on the ship, therefore I rp my XO and major officers talking over the comms. It's only if the Captain is needed does he come to the bridge. I know it's illogical for everyone to be speaking over the comms but I think it adds atmosphere.

In real life the captain wouldn't shout over the comms "engage weapon systems and prepare for attack" anyway, he would say it on internal comms.

I just think it adds depth to capital roleplay.

[Image: MiPYb7j.png]
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Offline chovynz
05-13-2010, 10:39 PM,
#10
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Posts: 2,023
Threads: 79
Joined: Apr 2008

@ Birdtalon.

Kirk did it! I R Kirk.
Rawr.

Seriously Red Crabbie man, the choice is yours.
There's no right or wrong way to do it.
You've been presented with certain options (there's more I'm shure! You could have a floating brain-in-a-jar being the only outside contact...)
You have but to open the door.

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
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