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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Conneticut

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Conneticut
Offline Miaou
09-21-2010, 02:37 AM,
#1
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Posts: 1,642
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I don't know if this has been brought up before but;

Is it possible to get a way to have multiple entrances to it? Such as one on each house, the taus, and omicrons for instance? It would be better than having to fly OORP to Liberty and the OORP fly back.

The thing is, people would abuse this for power trading. A different mod has something like this where you get a pass item that will only allow you through one certain jumphole. I know taking ideas from other mods is frowned apon, but I think it would be a good thing to put into the mod.

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Offline Alex.
09-21-2010, 02:41 AM,
#2
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Offline Miaou
09-21-2010, 02:43 AM,
#3
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Well, I already did that, and there was a topic similar to this, but not exactly what I was talking about. I just did the first line in case it has been brought up somewhere else.

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Offline GhostFace
09-21-2010, 02:51 AM,
#4
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Believe it has been brought up before but the problem was, people would abuse it to get around faster rather than only using it to go to Connecticut to pvp.

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Offline Miaou
09-21-2010, 10:55 AM,
#5
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As I said, there might be a way to stop that. If they put in a "pass" item that you must get before entering the system and will only allow you to exit that system though the same jumphole, it could work.

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Offline aerelm
09-21-2010, 11:35 AM, (This post was last modified: 09-21-2010, 11:38 AM by aerelm.)
#6
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Was proposed multiple times before, every time the thread was flamed with "This is a RP Server! No need to encourage Pvpwhores!"

Anyways, the best proposal I've seen in those previous threads was One way Jumpholes. A Jumphole which leads to Connecticut, but there is no way out. Instead, the bases in Connie are removed and there is a neutral base outside each of the Jumpholes. People can dock there, then jump to Connie, have their pew pews, and when they die (either by another player, or if they planetdive), they'll respawn at the same base. This way, there could be a Jumphole to Connie in Capital System or each House without being abused for Trading. And same rule about Connie (No launching attacks from, or retreating to) could apply to the neutral stations outside the Jumpholes.

Also: http://discoverygc.com/forums/index.php?showtopic=74726
Offline Enojado
09-21-2010, 11:47 AM,
#7
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Hush, lag warrior!

But yeah... been asked at least 5 times already. Sometimes you just need to make a little trip for it.

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Offline DarthCloakedGuy
09-21-2010, 04:40 PM,
#8
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Aerelm is right, but moving Connecticut was just too much work for the mods in 4.84, and I suspect still is.

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The.BlackFoot
09-21-2010, 05:03 PM,
#9
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' Wrote:Hush, lag warrior!

I lol'd so true.
Offline Chole
09-21-2010, 05:09 PM,
#10
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I like the one way jumphole suggestion. It would be much more fair to the rest of sirius to have mindless peeveepee, not just libertonians. Maybe people would blow some steam like this and not try to start a fight every time they encounter another player.

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