• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 344 345 346 347 348 … 779 Next »
Why can't Freelancer stand space in names?

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 703,000 / 2,000,000
LSF Arms Shipments - 84,950 / 2,000,000
LSF Munition Shipments - 67,131 / 2,000,000
Pirate Black Market Shipments - 339,900 / 1,000,000
Dragon Bounties - 8 / 10,000
KOI Bounties - 15 / 10,000
LSF Bounties - 14 / 10,000
Samura Bounties - 4 / 10,000

Latest activity

Why can't Freelancer stand space in names?
Offline Pinko
03-19-2011, 05:16 AM,
#1
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

Something just flashed in my mind. Why can't characters have space in their names? Y'know, why can't we have a character named Joe Louis instead of Joe_Louis or something?

I want to get off Mr. Igiss' wild ride.
Reply  
Offline aerelm
03-19-2011, 05:49 AM, (This post was last modified: 03-19-2011, 05:50 AM by aerelm.)
#2
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

One of the simplest reasons is conflict with FLHook commands where parameters are separated by space.
/givecash Joe_Louis 100,000
/givecash*Space*<Charname>*Space*<Amount>
Or a better example,
/pm Joe_Louis Hi, don't forget to send me the movecodes for that char.
/pm*Space*<Charname>*Space*<PM Text>
Sure, humans can easily see the difference and know which is what, but a preset command? How should it know where the char name ends and the next parameter starts if there was to be an space or two in the name?

Although I don't know if it's a game engine limitation or can be hardcoded into the game, but it does make sense and seems to make writing FLHook commands much easier and less buggy, so I'm all fine with using . and - in my char names.
Reply  
Offline Huhuh
03-19-2011, 06:12 AM,
#3
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

What about using brackets to separate parameters?


[Image: 6fZYcda.gif]

Reply  
Offline Hielor
03-19-2011, 07:00 AM,
#4
Member
Posts: 1,900
Threads: 11
Joined: Feb 2011

' Wrote:What about using brackets to separate parameters?
Bad idea, given that brackets are valid characters to use in a name.
Reply  
Offline Sanguines
03-19-2011, 12:21 PM,
#5
Member
Posts: 262
Threads: 18
Joined: Feb 2011

I havnt seen any game supporting spaces apart from quake 3 engine

And this is mainly due to the fact that games require accounts. =P

[Image: Sanguines2.jpg]
Wiki: http://discoverygc.com/wiki/User:SonyaSilverfall (My chars, etc)
Reply  
Offline r3vange
03-19-2011, 12:26 PM, (This post was last modified: 03-19-2011, 12:26 PM by r3vange.)
#6
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]Someone.was.lazy.And.by.the.way.many.games.are.like.that.especially.the.ones.planed.mainly.for.SP

[Image: r3vange.gif]
Reply  
Offline Evan_
03-19-2011, 02:21 PM,
#7
Member
Posts: 1,472
Threads: 28
Joined: Dec 2009

Could the underline being displayed as a space?

I bet those (if there are many) that can answer this question are already busy with much more important stuff.

[Image: evan_85.gif]
Reply  
Offline Pinko
03-19-2011, 10:39 PM,
#8
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

' Wrote:Could the underline being displayed as a space?

I bet those (if there are many) that can answer this question are already busy with much more important stuff.

That actually is a good idea, but I guess people could need the underscore.

I want to get off Mr. Igiss' wild ride.
Reply  
Offline Alex.
03-19-2011, 10:44 PM,
#9
Developer
Posts: 3,798
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

Hardcoded limit in the client. Removing the limit breaks FLHook and probably a few other tools, which is why the information to remove it has been kept secret.
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode