' Wrote:alot of these post seem racist, even in RP, ppl are still individuals and quite capable of choosing their own friends.
You are kidding, right?
You seem to have no clear understanding about the game mechanics. The fact of the matter is Order and pirate being pals just cannot be. No matter the race/ID/region-in-Sirius/player-location may be. Your leader was also witnessed using Hacker ID at one point. Come on guys, you wanna play here then learn how it works, and stick to it.
' Wrote:alot of these post seem racist, even in RP, ppl are still individuals and quite capable of choosing their own friends.
I fail to see racism in this thread. Stick to one ID or several independents like miner or freelancer. Order is pro-human, we may tolerate different cults (given they wont worship nomads or something simmiliar) but really dont use our ID unless you actualy role-play a Order pilot. The only ID that would actualy co-operate with Order pilot would be pirate/freelancer for undercover operations when Order for PR or simply detection sake must avoid. Junkers are their own closed 'family' of buisnessmen, smugglers and salvagers, I doubt they would allow outsiders get into their ranks in-rp so fast. Interspace Commerce - How to say, they are traders, and your pirate ID normal behaviour would tend to pirate them, unless there is a really good reason to not.
Just to clarify, i never have, and never planned on, using an order ID. I wasn't actually made aware that we were order until afterwards. Nobody rly told me wat was up so i just went where i was asked to. Seeing that now, i will shortly be changing my names, soon as i find out why all my money disappeared.
' Wrote:I fail to see racism in this thread. Stick to one ID or several independents like miner or freelancer. Order is pro-human, we may tolerate different cults (given they wont worship nomads or something simmiliar) but really dont use our ID unless you actualy role-play a Order pilot. The only ID that would actualy co-operate with Order pilot would be pirate/freelancer for undercover operations when Order for PR or simply detection sake must avoid. Junkers are their own closed 'family' of buisnessmen, smugglers and salvagers, I doubt they would allow outsiders get into their ranks in-rp so fast. Interspace Commerce - How to say, they are traders, and your pirate ID normal behaviour would tend to pirate them, unless there is a really good reason to not.