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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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realism sugestion

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Pages (3): « Previous 1 2 3
realism sugestion
Offline BaconSoda
07-06-2011, 07:51 PM,
#21
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One thought: how long do you imagine that your ship is in space? I never imagined that the normal flights take more than 5-6 hours. My ship sure doesn't have a toilet in it and I sure can't access the cargo hold. It's pretty obvious that it's depressurized by the way we eject cargo. So, normally, I wouldn't ever expect a need for food.

Transports can have a toilet though. But then again, the stuff you use isn't in your cargo hold, either.

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Offline Kiith
07-06-2011, 08:29 PM,
#22
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Well, its quite useless to integrate something like a need for food or so. Cargohold is Cargohold and not a storage for things the peoplen need to survive.

Just imagine you carry everything with you;)

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Offline ... kur nubėgo?
07-07-2011, 12:22 AM,
#23
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' Wrote:This is an arcade space sim game, the last thing we need is realism.

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Offline jxie93
07-07-2011, 03:58 AM,
#24
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I could barely read your post and what it's about. Do you even know what punctuation is?

What would happen if you run out of food mid-flight? Would your crew just die of starvation and leave you stranded in space? This is like the fuel requirement concept.

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Offline sobuor
07-07-2011, 04:25 AM,
#25
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' Wrote:I could barely read your post and what it's about. Do you even know what punctuation is?

What would happen if you run out of food mid-flight? Would your crew just die of starvation and leave you stranded in space? This is like the fuel requirement concept.
yes i know what punctuation is but i'm not good at using it so i just don't for the most part
no one ever really said this was a proablem before

yeah it's just like the fuel idea and kind like the fuel idea better then the food idea when i really think about it

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