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Setting up the Ol' IONCROSS

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Setting up the Ol' IONCROSS
Offline Revan
01-15-2012, 09:01 PM, (This post was last modified: 01-15-2012, 09:02 PM by Revan.)
#1
Member
Posts: 541
Threads: 98
Joined: Jun 2009

So basically I know IONCROSS IV is super old, but it is one of the easiest ways to edit players. I have IONCROSS successfully taking control of flserver.exe, and it is running 48.60 Build 2 just fine, it can read all of the mods locations, and items, and ships, but when I got to edit player, I get this:

[Image: ScreenShot2012-01-15at115724AM.png]

Can someone please help me? Thanks!

[Image: OhPv1gG.png]

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Offline Chuck850
01-16-2012, 05:06 AM,
#2
Member
Posts: 60
Threads: 9
Joined: Sep 2009

' Wrote:So basically I know IONCROSS IV is super old, but it is one of the easiest ways to edit players. I have IONCROSS successfully taking control of flserver.exe, and it is running 48.60 Build 2 just fine, it can read all of the mods locations, and items, and ships, but when I got to edit player, I get this:

[Image: ScreenShot2012-01-15at115724AM.png]

Can someone please help me? Thanks!

You're better off using the Discovery Account Manager that was written to manage players on Discovery servers. You're going to have a hard time finding anyone who can support IONCROSS.

http://forge.the-starport.net/projects/dsam/files


[Image: dptc500x100.jpg]
[Current Discovery Servers IP and Status Page]
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Offline Janus99
01-20-2012, 04:43 PM, (This post was last modified: 01-20-2012, 04:46 PM by Janus99.)
#3
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Posts: 33
Threads: 11
Joined: Jan 2012

' Wrote:You're better off using the Discovery Account Manager that was written to manage players on Discovery servers. You're going to have a hard time finding anyone who can support IONCROSS.

http://forge.the-starport.net/projects/dsam/files

I would also recommend DSProcessManager 1.2. This will restart your server if it crashes. DSProcesManager and DSAccountManager work hand in hand. The only real difference between them and IONCross is that they are 2 programs where Ioncross is only one. But in my experience, (maybe I was using IONcross wrong) was you couldn't edit players while the server was running. You can with DSProcessManager and DSAccountManager.
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