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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New commodity idea: Blue Jillies

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New commodity idea: Blue Jillies
Offline farmerman
01-22-2012, 10:23 AM,
#11
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Posts: 3,215
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Joined: Jul 2008

' Wrote:I am not against such a concept - but we need to more clearly define what this flower is, and what properties it may have beyond being a pretty blue colour.

Is there a reason that it would be an export item - as opposed to simply exporting the seeds and having them grown in greenhouses all over Sirius?

Fresh-cut flowers tend to be.....freshly cut.

If this flower were shown to have some kind of medicinal property, would we then see a commodity such as "Blue Jillie Seed", or "Blue Jillie Extract" being shipped to Cryer bases? Or other locations involved with research?

Might Blue Jillies be desired as an ingredient for the pseudo-medical commodity "Elixirs"?

That's a good point. They are up til now not especially well defined. I'd say the difficulty in just exporting the seeds would be that they apparently require both a high oxygen level (thus the change in the O2:CO2 ratio has damaged their growth in recent years) and potentially very fickle soil conditions. They're having difficulty growing them in what was until this century their native land, so I think they may be very difficult to cultivate elsewhere. Though bulbs for the flower might work as an alternate idea for the commodity.

I like the medicinal angle. Some places would want to import them solely for their looks (Luxury Liners, etc), but maybe there is science to be had? If they were one ingredient of Elixirs, it would help fortify a supply-production route, especially if some other commodities were used the same way, ie being bought by bases that sell Elixirs.

Maybe they react unusually when exposed to alien organisms (there is a precedent in that in cardamine) and the places that deal with AO would want to check into it. Or maybe it turns out they're useful in terraformation? Specifically once ecosystems are starting to get going. All the corporations that deal with that tend to not be in Rheinland so it would explain the gap in the discovery.


[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline Friday
01-22-2012, 11:21 AM,
#12
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Posts: 1,897
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I've taken this to the Infocard Team for further development...

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Offline Hades
01-22-2012, 05:25 PM,
#13
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Posts: 513
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Joined: Aug 2008

' Wrote:Treat them as a rare luxury item. Also, another idea for a sell-point, and one that would work with the trading system would be Augsburg. I bet those rich snobs living there would LOVE some rare and endangered flowers.

PS, this idea gets my thumbs up.
This is actually a good idea in my opinion, making it a luxury item due to its rarity.
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Offline Croft
01-23-2012, 12:20 AM,
#14
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Sounds great, perhaps the leaves could be used in brewing, sweet teas etc. Just a rough idea.

Jimmy The Rat | Croft's Feedback | The Rat Pack
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Offline Coin
01-24-2012, 02:03 AM,
#15
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more high value commodities? more traders tradin', mo' pie-rats pie-rattin'

+1

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Offline Azan27
01-25-2012, 02:28 AM,
#16
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Posts: 683
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Joined: Apr 2011

This has Hans the Gay Farmer's seal of approval. One of the things that may come up about this idea is that Luxury foods basically represents the same thing inRP. However, I beleive that there should be a seperate Blue Jillies commodity for trade balancing purposes. Right now, Luxury Food is a interhouse trade item, meaning that every house has a sell point and a buy point within their own borders, so shipping Luxury food from one house to another is a bit pointless profit-wise. However, Blue Jillies, being a house exclusive to Rheinland, could be balanced to yeild greater profits the furher away from the fairly central sales points you go. This would encourage big ticket item trade between southern Rhienland and the other areas, and would encourage Rheinlandic players (LWB players especially) To venture outside their normal territory. It may be wierd to imadgen an LWB outside of Rhienland, but I see no reason why it shouldn't happen.

Let it burn.
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