Good game, although the ending (after leaving the city) tends to overwhelm the mind trying to make sense of it all. The actual end of the game was disappointing, and, within the concepts the game established, illogical. Still, a damned nice shooter. I expected to send at least a few buildings falling to the ground though ('specially the one with Fink in it)
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
I thought the ending was good, you needed to pay attention to the whole game to get it, including the collectables with story pieces. T'was sad though.
I was also hoping for more Columbia destruction too.
Did anyone else nearly fall out of their chair at that jumpscare somewhat near the end? It was wonderfully done, nearly 30 minutes of atmospheric buildup and introducing you to a specific concept. Only to jump it out on you suddenly after a particularly emotional moment in what had been so far an entirely unscary game.
Took me completely by surprise and I was shaking for quite some minutes.
I'm probably just a wimp but I feel fortunate to not have had to change my underwear.