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Little Help Here.

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Little Help Here.
Offline bearlee89
07-02-2008, 06:52 AM,
#1
Member
Posts: 160
Threads: 17
Joined: Jun 2008

Ok, so I've been working with a 3d modeler program, and I have milkshape and an importer.

But I'm lost as to what to do with everything.

And please don't tell me to search the forums...I already have.

I can't figuire out if there are certain specs for a cockpit, where or how it's supposed to be placed.

I don't know how to add/create or whatever you do with Hard Points....I can't open the mesh in milkshape to add texture to it for fun.

Hmm...I don't really have a clue what's going on...I'm.....lost.


Help would be appreciated, because I would love to learn how to do this...

Characters
=T=Alexander -

Temporarily Retired!!!
[Image: pendragon-2.png]
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Offline Turkish
07-02-2008, 06:56 AM,
#2
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

Its basically just modeling a ship and exporting your .CMP, .MAT(if neccesary) and a .SUR if you're able to.

There are guidelines we like to follow however, namely modeling somethings that is A). needed and B). in the current Freelancer style, so that means no Star Destroyers, Enterprises or Space Battleships, Yamato.

:)

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline bearlee89
07-02-2008, 07:00 AM,
#3
Member
Posts: 160
Threads: 17
Joined: Jun 2008

See....

Gibberish...

Haha.


I wish there was someone here that could qualify as a walking tutorial on this stuff...


who also had MSN.

Characters
=T=Alexander -

Temporarily Retired!!!
[Image: pendragon-2.png]
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Offline chovynz
07-02-2008, 07:45 AM,
#4
Member
Posts: 2,023
Threads: 79
Joined: Apr 2008

First I would suggest you learn the programs you are using.
It sounds like you are at the very beginning stage.

Learn your programs. Make whatever you want (not focused on FL.)
Set little goals for yourself...maybe start out by trying to make a lego block?
or something you are passionate about.

After you have a couple of months under your belt of using the programs,
have a go at making a more complex model.

Good luck.

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
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Offline bearlee89
07-02-2008, 08:03 AM,
#5
Member
Posts: 160
Threads: 17
Joined: Jun 2008

Ah, I have a little bit of experience with the 3d wireframe in general....

It's just, when it comes to FL, and the programs used for that....I don't even know where to start...or which ones to get, or anything like that...

The only thing I can do right now, is make the general outline of a ship, no cockpit or anything...just the shell. And if I knew where things had to go, like hardpoints and cockpits and thrusters etc... I would be able to do a little more...

And then there is the process of saving it in the right format/ converting it to a different format so I can add other things to it that are needed IE: textures and what not.


Dunno how to do that.

And I've searched all over the forums.

Characters
=T=Alexander -

Temporarily Retired!!!
[Image: pendragon-2.png]
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Offline chovynz
07-02-2008, 08:05 AM,
#6
Member
Posts: 2,023
Threads: 79
Joined: Apr 2008

One step at a time.
Just make the ship.
If you want to.

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
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