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Admin Notice: Death Messages

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Admin Notice: Death Messages
Offline sn!p3r
08-04-2008, 07:43 PM,
#41
Member
Posts: 903
Threads: 58
Joined: Sep 2007

I got it a while back on my LSF cruiser, fun times:D
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Offline obnoxious1
08-04-2008, 09:01 PM,
#42
Member
Posts: 569
Threads: 34
Joined: May 2008

been seeing these ( kill messages) for last couple days & they rock !
Well until it showed me smacking into my own torpedo during a fight ...
Oh the shame.. :$

But great work . It works & looks great ! :yahoo:

[Image: SOBBanner.png]
Outcast Laws Outcast Reference Outcast Registry SOB / BLS Recruiting
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Offline jimmy Patterson
08-05-2008, 11:46 AM,
#43
Member
Posts: 1,695
Threads: 45
Joined: Mar 2008

no what i saw and i wont name names was XXXXX killed self(CD} or something with CD in it how do you manage that

[Image: 2emctxg.png]
kudos tommeh for sig
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Offline mjolnir
08-05-2008, 12:17 PM,
#44
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

Hit your own torp/nuke/missiles or an enemy one.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Offline me_b_kevin
08-05-2008, 12:45 PM,
#45
Member
Posts: 1,525
Threads: 132
Joined: May 2007

i decided to test this death message thing out last night.

what i discovered is that it seems to work somewhere between 1/2 & 3/4 of the time. the first kill i got was with my destroyer turrets and it said the person was killed by hostiles

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Stoat
08-05-2008, 02:04 PM,
#46
Member
Posts: 2,133
Threads: 90
Joined: Aug 2007

' Wrote:what i discovered is that it seems to work somewhere between 1/2 & 3/4 of the time. the first kill i got was with my destroyer turrets and it said the person was killed by hostiles

That's just a new and novel way to try and reduce that number of Sirius citizens that MonStar kills! Sort of a crime reduction by dis-association! :P

[Image: Sig3.png]
My Stories
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Offline Boss
08-05-2008, 02:33 PM,
#47
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Heh...Zach tried to kill my LPI on his HF. It said I died from an NPC (hostile ship)

Note to self: Zach is a mine spammer.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline me_b_kevin
08-05-2008, 02:44 PM,
#48
Member
Posts: 1,525
Threads: 132
Joined: May 2007

' Wrote:That's just a new and novel way to try and reduce that number of Sirius citizens that MonStar kills! Sort of a crime reduction by dis-association! :P

NoOoOoOoOooOOoooOoOoooooo!!!!

i could see where if i killed them with a missile or mine it would say it was by a hostile target, but i was going "pew pew pew" with my regular turrets

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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