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Players losing power plants

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Players losing power plants
Offline KellyR
04-29-2014, 05:55 PM,
#1
Member
Posts: 138
Threads: 22
Joined: Oct 2012

Hi everyone.

I have been having a problem on my server where a few players are trying to launch and hear "Can't launch without a power plant". I go to the account manager and there is no Power Plant listed in their equipment. I do a check file and it comes up with errors and asks me if I want to fix it. I click yes and that puts a power plant on their ship.

I have also seen the same thing with engines on ships that don't have removable engines.

What could cause this?

Kelly
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Offline Eugen
04-29-2014, 06:03 PM, (This post was last modified: 04-29-2014, 06:08 PM by Eugen.)
#2
Member
Posts: 210
Threads: 6
Joined: Jan 2012

well do they have a id equipt? if not try one i belive they count as a powerplant and traktorbeam

[Image: Imperial_Eagle.png]
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Offline Ponge
04-29-2014, 06:51 PM,
#3
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

We also have this problem here:
http://discoverygc.com/forums/showthread.php?tid=113936

The most recent case is from 4 fays ago, so I suppose it is not fixed yet.

[Image: 2whqqh0.png]
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Offline Connor
04-29-2014, 07:39 PM, (This post was last modified: 04-29-2014, 07:40 PM by Connor.)
#4
Nomadmin
Posts: 3,606
Threads: 327
Joined: Aug 2012

If you're the server owner, you'll have to manually fix them until hopefully in the next update, it'll be sorted.

[Image: Snoopyman.gif]
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Offline KellyR
04-29-2014, 10:01 PM,
#5
Member
Posts: 138
Threads: 22
Joined: Oct 2012

All ships this happens to have an ID. An ID acts as a tractor beam. You can launch without an ID. You'll have your power output reduced if the server uses the technerf, but you can launch without it. You can't launch without a power plant.

Kelly
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