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  Discovery Gaming Community Welcome Help & Support Tutorials & Tools Archive
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Community tutorial: Trade Routes

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Community tutorial: Trade Routes
Offline Flinx
07-11-2014, 01:37 PM,
#11
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Posts: 77
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Joined: May 2014

Perhaps also some routes for the other common restart points ?
Or at least for the major Houses and Factions ?

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Offline Danny-boy
07-30-2014, 05:05 PM, (This post was last modified: 07-30-2014, 05:06 PM by Danny-boy.)
#12
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Posts: 293
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How are you calculating the profit per second? Because there are two very important factors here:
-What ship speed are you using
-What cargo quantity are you using

Because when FL Companion is at default settings it works out profit per second based on an average cruise speed of 280 m/s when in actual fact most transport ships have a cruise speed of 350 m/s.
With this issue appearing I recommend removing profit per second and changing it to profit per unit.

If we take your first example, neon to Kyushu I believe you are using a single unit to work out profit per second - that's good, However your profit per second is different to mine. My calculations are giving me a profit per second of $255 not your $219.
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Offline Corile
07-30-2014, 05:23 PM,
#13
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You're actually right, some of these have been calculated with a bit obsolete s&d set in FL Companion. I updated these with the correct values.




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Offline Inuk
07-30-2014, 05:45 PM, (This post was last modified: 07-30-2014, 05:59 PM by Inuk.)
#14
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Just started the game and have been using that first trade route, only I fly the neon to planet Honshu. On Honshu I buy optronics and fly back to pennsylvania but sell it on that station above planet Erie before going to planet Erie and starting the route over.

I'm not quite sure how I got to this but I think when I clicked on "trade routes" for the neon, Honshu had a higher selling price than Kyushu. It may be a bit longer of a distance but I also think that the rice sells for less than the optronics do.

Can someone confirm this? Maybe a good edit/additon for a beginner's trade route. Smile

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Offline Corile
07-30-2014, 07:14 PM,
#15
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Quote:Honshu had a higher selling price than Kyushu. It may be a bit longer of a distance but I also think that the rice sells for less than the optronics do.
Their profit per second is exactly the same.




Reflections on the Revolution in Gallia
Custodi // High City of Heraklion // The Cult of Archangels
Log Filter // Post Creator // Manhattan
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Offline NoMe
10-14-2014, 02:42 AM,
#16
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Posts: 2,006
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Joined: Jun 2011

i know a way 6 millions profit by run, 1 million each minute or 16666,666666666666 each seconde. if less, bonus added

if interested contact me via pm. i will give you the way

PS: for a 5K, for a smaller, you must calculate: profit by sec x cargo
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Offline Cælumaresh
10-14-2014, 07:47 AM,
#17
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Posts: 1,603
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Joined: Feb 2012

While this thread is a few months old, i think its good to share mine aswell:

Route 1: Berrylium from Java Station in Tau 23 to Planet Stuttgart in Stuttgart. From there you take Blue Jillies to Freistadt in Omega 7. There you buy either Copper or Cobalt, and take this to Planet Kyushu in Kyushu. From there you take Food Rations to Java station.

I average about 20 - 25 mills per run on my Serenity (3600 Cargo)


Route 2: Niob Ore from Tau 23 to Planet New Berlin. From there Rheinbier to Freistadt Station. Mine silver ore in the field and take that to Narita in NT. From there, take Mining Machinery to Falkland in Tau 37.

I average somewhere between 50 - 60 mills per run in a Serenity (with still 3600 cargo ^^).

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