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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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Discover v4.88: Mining - Bugs, Balancing, and Feedback

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Discover v4.88: Mining - Bugs, Balancing, and Feedback
Offline Zen_Mechanics
03-17-2015, 08:52 AM,
#21
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Yeah let's tip off the lib government that you are stealing body parts of their caps and jump gates, premium yes indeed. Junkers don't need attention, if ur faction was to vanish the universe will still be the same. You need GJ
Offline Halomaster
03-21-2015, 05:54 AM, (This post was last modified: 03-21-2015, 06:55 AM by Halomaster.)
#22
Member
Posts: 31
Threads: 4
Joined: Oct 2012

nothing, i retrieve what i said.
Offline Danny-boy
05-24-2015, 05:45 PM, (This post was last modified: 05-25-2015, 05:24 PM by Danny-boy.)
#23
Member
Posts: 293
Threads: 11
Joined: Jul 2014

====Gold Ore Mining Bug====

So this was always a bit funny but now it seems really terrible.

Just as an idea, my BMM Surveyor with 5 adjacent mining guns gets an average drop rate of 9.5 in the BMM (F-7) field, whereas mining He-3 with a GMG Anki (again 5 adjacent mining turrets) in Okinawa gets an average drop rate of about 17. Other factions with 4-5 adjacent mining turrets on their freighters/the Surveyor also seem to get a much higher drop rate.

I know that mining Gold Ore was never fantastic but it was better than this a week or so ago when I last mined in the same field, can anything be done to help fix it please?


Note: These averages where rounded to the nearest 0.5 and were made by mining 100 rocks in each case.


Edit: Whoo everything is working again! Thank you so much! Big Grin
Offline Karst
06-08-2015, 12:08 PM,
#24
Chariot of Light
Posts: 2,987
Threads: 214
Joined: Sep 2009

(02-13-2015, 02:53 AM)Karst Wrote: Oh and one more thing, why are Uncut Diamonds permabuffed in New London? Their buff was just never turned off, I'm not sure how many people even realize this.

Thank you for your time.

Bump for Echo. The numbers:

Is 10 614
Should be 8 845

Edit:

Alright, adding all the other numbers that don't fit the usual pricing. Doing this by a quick read of the file so mistakes may be made, and I may have overlooked some.

Cobalt Ore, Narita - 7 825

Not sure if intentional. Used to have a 9000+ price as one would expect for the distance.

Cobalt Ore, Montbrison - 9 522

"Gallia price cap" - one of the ores that has a regular ore price despite being (significantly) longer than a normal ore route.
When I asked about this years ago, AD told me jump trading meant a limit to the credits/run, although that was tossed out when Premium Scrap became a thing.
At the very latest, with jump trading changes and a 14k Premscrap point in Gallia, this shouldn't be a thing anymore.
There will be a couple of these.

Copper Ore, Narita - 7 655

See Cobalt Ore, Narita.

Copper Ore, Montbrison - 9 833

"Gallia price cap"

Gold Ore, all locations

This is a little messy. Roppongi and Planet New Paris 9 900, Planet New Berlin 9 859, Planet Pittsburgh 8 040.
Time taken varies depending on mining field obviously, but Pittsburgh and Roppongi are similarly close, with NB and NP being similarly further away.
Rough estimate suggests Roppongi slightly too high, and Pittsburgh too low.
Gold mining itself is messed up anyway and you probably already know that, I won't get into it.

Helium-3, Aland Shipyard - 8 874, Southampton Shipyard - 8 990

Now I admit I don't know much about Helium-3. I'm not sure which locations besides Okinawa are viable, if any.
However, from any of the three I know it can be mined in - Oki, S-19 and Hokkaido - these prices are very poor.
Above average length routes, in some cases way above, for below average prices.
Maybe they were balanced for when Helium-3 mining was actually fast, which it certainly is not now.

Niobium Ore, Planet Denver - 9 383, Planet New Berlin - 9 342

Either Denver is too high, New Berlin is too low, or both. Berlin is significantly further away.

Silver Ore, Montbrison - 9 315

"Gallia price cap"

Raw Hydrocarbons, Planet Nuremberg - 8 008

No idea why this is so low. Neither the trip from O-3 nor Tau-29 are short for an ore route.

Edit again:

Alright, adding Premium Scrap.

Premium Scrap, various sell points

There are two buyers that pay regular credit per distance prices: Maintenon Shipyard, 14 000, and Yokohama Shipyard, 9 000.
There is one buyer that pays significantly more than regular credit per distance: Refugio Base, 9 000.
Due to obvious diplomatic limitations and the slated deletion of Alabama, I guess this hardly matters.

All others are lower than expected, quite a problem for Junkers which cannot use those three.
Specifically, these are:

Tripolis Shipyard, 9 999
Was previously 13 000, which I believe is the "normal" price.

Valetta Shipyard, 8 000
Was previously 14 000, which I believe is the "normal" price.

Singapore Shipyard, 9 000
Not much closer than the 14k buyer in Orleanais, or Alpha. Tau-44 is slated for merging with Tau-39 so this can probably be addressed after that happens.

Fujisawa Mining Facility, 9 000
Obviously a lot further than New Tokyo but has the same price.

Chalons-en-Champagne, 11 000

Being even further away than Orleanais, this has the distinction of being the longest ore route in the game.
A fact not reflected by the price.

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