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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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2 Ships with Jumpdrives IV - Mythbusters needed

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2 Ships with Jumpdrives IV - Mythbusters needed
Offline Findarato Veneanar
02-22-2016, 06:35 PM,
#11
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(02-22-2016, 06:33 PM)Scourgeclaw Wrote: Alley magic
We need to copywrite this.

Signatures may not be bigger than 700x250, 1MB. ~Skorak

https://www.youtube.com/watch?v=EddX9hnhDS4 https://dl.dropboxusercontent.com/u/6623...%20Sig.png http://i.imgur.com/BpOtRCf.jpg -My stance on all the censorship in this community.
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Offline Hannibal
02-22-2016, 06:37 PM,
#12
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(02-22-2016, 06:33 PM)Scourgeclaw Wrote: Testing is pointless. There's legitimately no way to synchronize them to activate at precisely the same time unless you pull some Alley magic.
but there's still the question if the one that activated later will still be able to jump on the other side or will be cancelled.. my guess is the latter


People want to believe that God has a plan for them.
They don't wanna believe that anyone else does..
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Offline Big_B
02-23-2016, 12:30 AM,
#13
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(02-22-2016, 06:37 PM)Hannibal Wrote:
(02-22-2016, 06:33 PM)Scourgeclaw Wrote: Testing is pointless. There's legitimately no way to synchronize them to activate at precisely the same time unless you pull some Alley magic.
but there's still the question if the one that activated later will still be able to jump on the other side or will be cancelled.. my guess is the latter

Exactly! I dont know how to test it but I want to know

[Image: jULLYN8.gif]
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Offline sasapinjic
02-23-2016, 08:05 AM,
#14
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(02-23-2016, 12:30 AM)Big_B Wrote:
(02-22-2016, 06:37 PM)Hannibal Wrote:
(02-22-2016, 06:33 PM)Scourgeclaw Wrote: Testing is pointless. There's legitimately no way to synchronize them to activate at precisely the same time unless you pull some Alley magic.
but there's still the question if the one that activated later will still be able to jump on the other side or will be cancelled.. my guess is the latter

Exactly! I dont know how to test it but I want to know
It only need 3 players for test , 2 with MK IV jump drives and one transport to drag and jettison enough fuel near them .

[Image: rRK7Pya.png]
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welcome to Loberty [Image: qmJkeAC.png][Image: 546f6d6e95.gif]
^ where you can get Freelancer ISO , in emergency

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Offline HeyImRuu
02-23-2016, 08:38 AM,
#15
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To save you some of the work...
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Offline Hannibal
02-23-2016, 09:16 AM,
#16
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(02-23-2016, 08:38 AM)RamRawR Wrote: To save you some of the work...

maybe you could find the answer if you jumped to two different locations?


People want to believe that God has a plan for them.
They don't wanna believe that anyone else does..
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Offline Findarato Veneanar
02-23-2016, 09:19 AM,
#17
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Siriusly, testing is pointless in this, only direct knowledge of the code can give you the answer.

Signatures may not be bigger than 700x250, 1MB. ~Skorak

https://www.youtube.com/watch?v=EddX9hnhDS4 https://dl.dropboxusercontent.com/u/6623...%20Sig.png http://i.imgur.com/BpOtRCf.jpg -My stance on all the censorship in this community.
|:~ TBS ~:|:~ LMP ~:|:~ BMF ~:|:~ SW ~:|
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Offline HeyImRuu
02-23-2016, 09:57 AM, (This post was last modified: 02-23-2016, 09:57 AM by HeyImRuu.)
#18
Dread Spirir
Posts: 60
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I'm not sure what you think the code is like but I can tell you there is no process of deciding what happens if two activate together in there, it would purely be which one activated first moves both ships while the second fails to transfer the ships to another system because they are already being moved.

If there was more of a delay between jumps however, I'm sure it would jump twice.
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Offline Big_B
02-23-2016, 10:21 AM,
#19
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(02-23-2016, 09:57 AM)RamRawR Wrote: If there was more of a delay between jumps however, I'm sure it would jump twice.

[Image: memes-bust-all-the-myths.jpg]

And don't forget to blow it up afterwards with C4

[Image: jULLYN8.gif]
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