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The Olympius - Ghost Marines

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The Olympius - Ghost Marines
Offline The Olympius
08-06-2016, 05:25 PM, (This post was last modified: 08-08-2016, 05:21 PM by Shaggy.)
#1
Forever Unknown
Posts: 180
Threads: 25
Joined: Sep 2016



[Image: fd81JhI.gif]



-{Rerouting Olympius Crew Profile Databaset}-
[File: 'Overwatch Ghost Marines' found | Extracting]


Description of the "Ghost Team":
The ghost teams of the Order are highly trained soldiers, operatives and agents of Aelita Stone, Wedjat and the Order Primary fleet and have yet to fail any operation tasked to them, speciaily designed to combat any foe that dares come for them or assault them; there are several teams of these Ghost agents, including team Zulu and Zeta, all the way up to Milly Stone's Iota and Echo team. These Ghost teams are rarely seen outside of the Omicrons, Omegas or the Sigma's and usually accompany an Tombstone cruiser or Horus during operations as the eyes-and-ears on-the-run teams that relay information back and forth with HQ and the fleet they are tied to, or in rare situations, are found in mass numbers escort or protecting ships and acting as onboard personal

Usually these Ghost teams don't fly combat ships, rather they fly combat freighters designed for stealth, recon and quiet operations while all at the same time are used for boarding hostile ships and then disabling them from the inside out. The smallest of their ships are Grizzlies and Rhinos. Many believe that the proto-type is currently with the Graveyard and its ghost teams, how Wedjat remains tight lipped on the subject entirely. When needed for combat, these Ghost teams have been known to use proto-type weapons directly passed to them from the Overwatch and are allowed to use any force required to complete a project, operation or mission.

As of late, there have been spreading rumors that Ghost leader Milly had got AWOL with her entire team of Ghosts and are currently onboard another ship training and recruiting more for their force, while most of this is just speculation, the idea of another warship outside of the Order is a dark one






Description of the "Uniforms/Suits/Armors":
"Classified until further notice"

[+]Armor and Suits
Profile:
Name: Sentinel James Riley
Position: Sqaud Leader
Identification Number: Gh0$t - OGM - 117v
Designation: OGM - 117v
Date-of-Completion: July 17th 823 A.S
Post: Olympius "Bullhead" Battlecruiser


Loadout and Equipment:

Offensive:
Small Arms: "Classified"
Side Arm: "Classified"
Grenandes: "Classified"


Additional Equipment:
"Classified"

Background and Further Notes:
"Classified"


Uniform:
Name: Boarding Exo Skeleton, Black Uniform
Materials: Iridium Plating
Basic Ability:
Stim: Ability to see for any medical issues to the Exo Suit User
Overclock: Allows the ability to hack and overclock secured doors, defuse of bombs and other power/electric equipment
Shield: Deploys a wrist-mounted riot shield that momentarily blocks enemy fire.
Cloak: Enables temporary invisibility, similar to Optical Camouflage.
Hover: Gives the user a temporary boost to get to the higher ground.
Mute: Fires an EMP to make enemy radio communications fail for 30 seconds.

Assault Exo Sketelon: Boosted Jump, Sonics, Land Assist
Specialist Exo Skeleton: Shield, Overdrive, Cloak
Combo Exo Skeleton: Stim, Mag Gloves, Grappling Hook


Loadout and Equipment:

Offensive:
Small Arms: "Classified"
Side Arm: "Classified"
Grenandes: "Classified"


Additional Equipment:
"Classified"

Background and Further Notes:
"Classified"


Uniform:
Name: Golaith, Heavy Armored Black Suit
Materials: Iridium Plating, Reinforced Nano bites for reinforcing the shield.
Basic Ability:
Stim: Ability to see for any medical issues to the Exo Suit User
Overclock: Allows the ability to defuse of bombs and other highly explosive device
Mute: Fires an EMP to make enemy radio communications fail for 30 seconds.

Assault Exo Sketelon: Boosted Jump, Sonics, Land Assist
Specialist Exo Skeleton: Shield, Overdrive, Cloak
Combo Exo Skeleton:Mag Gloves, Grappling Hook


Loadout and Equipment:

Offensive:
Small Arms: "Classified"
Side Arm: "Classified"
Grenandes: "Classified"


Additional Equipment:
"Classified"

Background and Further Notes:
"Classified"


Uniform:
Name: Nano Stealth, Suit
Materials: Iridium Nano Bites
Basic Ability:
Stim -Ability to see for any medical issues to the Exo Suit User
Overclock - Allows the ability to hack and overclock secured doors, defuse of bombs and other power/electric equipment
Cloak - Enables temporary invisibility, similar to Optical Camouflage.
Mute - Fires an EMP to make enemy radio communications fail for 30 seconds.

Nano Exo Suit;
Speed - Enhanced the physical speed and reflexes
Grip - Triples the human grip, giving the suit user the ability to grip to walls so they can hide higher up without safety equipment.
Cloak - Enables a temporary invisbility. Similar to an Optical Camouflage.


Loadout and Equipment:

Offensive:
Small Arms: "Classified"
Side Arm: "Classified"
Grenandes: "Classified"


Additional Equipment:
"Classified"

Background and Further Notes:
"Classified"






Description of the "Small Arms/Side Arms/Explosives":
"Classified until further notice"

[+]Weapons and other devices
[+]Primary Weapons
Primary Plasma Rifle:
Name: Primary Assault Plasmatic Rifle
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Secondary Plasma Rifle:
Name: Secondary Assault Plasmatic Rifle
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Close Combat Rifle:
Name: Close Combat Catapult Rifle
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Side Arm Resolver:
Name: Side Arm Resolver Pistol
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


[+]Secondary Weapons
Secondary Assault Rifle:
Name: Secondary Assaulty Rifle
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Secondary Assault Rifle:
Name: Secondary Assault Close Quarters Rifle
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Side Arm Pistol:
Name: Side Arm Trainers Pistol
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


[+]Specialized Weapons
Crossbow:
Name: Crossbow, Silent Long Ranged Weapon
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Long Ranged Rifle:
Name: Long Range Sharpshooter, Rifle
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Heavy Duty Blast Shield:
Name: Heavy Duty Blastmaster, Blast Shield
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Close Combat Knife:
Name: Close Combat Combo, Knife
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"


Heavy Duty Mounted Rifle:
Name: Heavy Duty Munty Mounted Rifle
Materials: Iridium Nano Bites
Basic Ability:
Ammunition:
Magazine Size:
Refire Rate:
Handling:
Weight:

Background and Further Notes:
"Classified"





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