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  Discovery Gaming Community The Community Flood
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What if...

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What if...
Offline Epo
10-18-2016, 03:19 PM,
#1
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

What if jump holes were actually active Daam K'Vash artifacts? Just the more powerful and active ones
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Offline Operator
10-18-2016, 03:20 PM,
#2
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Posts: 1,068
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Joined: Apr 2015

Wormholes are usual things in the universe.
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Offline Ramke
10-18-2016, 05:20 PM, (This post was last modified: 10-18-2016, 05:20 PM by Ramke.)
#3
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Posts: 1,771
Threads: 76
Joined: Dec 2008

The Daam K'Vosh -are- the artifacts.

They disappeared without a trace because they angered a fairy that turned the entire race into trinkets and shiny things for other races to discover and put into museums.

or use them to cause massive implosions

[Image: Ramkerawr.gif]
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Offline Sombs
10-18-2016, 08:18 PM,
#4
Three orange cats in a mech
Posts: 6,806
Threads: 502
Joined: Feb 2014

The thing is, the basics about jump holes and their connection with the Daam K'vosh was already heavily discussed here




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


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Offline nOmnomnOm
10-18-2016, 09:14 PM,
#5
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

(10-18-2016, 08:18 PM)Sombra Hookier Wrote: The thing is, the basics about jump holes and their connection with the Daam K'vosh was already heavily discussed here

damn youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
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Offline Epo
10-18-2016, 09:21 PM,
#6
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Posts: 1,706
Threads: 109
Joined: Jul 2014

(10-18-2016, 08:18 PM)Sombra Hookier Wrote: The thing is, the basics about jump holes and their connection with the Daam K'vosh was already heavily discussed here

Don't look at me that way!
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